Files
tbd-station-14/Content.IntegrationTests/Tests/Fluids/PuddleTest.cs
2022-08-10 17:05:40 +10:00

197 lines
7.4 KiB
C#

using System;
using System.Threading.Tasks;
using Content.Server.Fluids.Components;
using Content.Server.Fluids.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Coordinates;
using Content.Shared.FixedPoint;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Timing;
namespace Content.IntegrationTests.Tests.Fluids
{
[TestFixture]
[TestOf(typeof(PuddleComponent))]
public sealed class PuddleTest
{
[Test]
public async Task TilePuddleTest()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
var server = pairTracker.Pair.Server;
var testMap = await PoolManager.CreateTestMap(pairTracker);
var entitySystemManager = server.ResolveDependency<IEntitySystemManager>();
var spillSystem = entitySystemManager.GetEntitySystem<SpillableSystem>();
await server.WaitAssertion(() =>
{
var solution = new Solution("Water", FixedPoint2.New(20));
var tile = testMap.Tile;
var gridUid = tile.GridUid;
var (x, y) = tile.GridIndices;
var coordinates = new EntityCoordinates(gridUid, x, y);
var puddle = spillSystem.SpillAt(solution, coordinates, "PuddleSmear");
Assert.NotNull(puddle);
});
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task SpaceNoPuddleTest()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
var server = pairTracker.Pair.Server;
var testMap = await PoolManager.CreateTestMap(pairTracker);
var entitySystemManager = server.ResolveDependency<IEntitySystemManager>();
var spillSystem = entitySystemManager.GetEntitySystem<SpillableSystem>();
IMapGrid grid = null;
// Remove all tiles
await server.WaitPost(() =>
{
grid = testMap.MapGrid;
foreach (var tile in grid.GetAllTiles())
{
grid.SetTile(tile.GridIndices, Tile.Empty);
}
});
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
await server.WaitAssertion(() =>
{
var coordinates = grid.ToCoordinates();
var solution = new Solution("Water", FixedPoint2.New(20));
var puddle = spillSystem.SpillAt(solution, coordinates, "PuddleSmear");
Assert.Null(puddle);
});
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task PuddlePauseTest()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
var server = pairTracker.Pair.Server;
var sMapManager = server.ResolveDependency<IMapManager>();
var sTileDefinitionManager = server.ResolveDependency<ITileDefinitionManager>();
var sGameTiming = server.ResolveDependency<IGameTiming>();
var entityManager = server.ResolveDependency<IEntityManager>();
var metaSystem = entityManager.EntitySysManager.GetEntitySystem<MetaDataSystem>();
MapId sMapId = default;
IMapGrid sGrid;
EntityUid sGridId = default;
EntityCoordinates sCoordinates = default;
// Spawn a paused map with one tile to spawn puddles on
await server.WaitPost(() =>
{
sMapId = sMapManager.CreateMap();
sMapManager.SetMapPaused(sMapId, true);
sGrid = sMapManager.CreateGrid(sMapId);
sGridId = sGrid.GridEntityId;
metaSystem.SetEntityPaused(sGridId, true); // See https://github.com/space-wizards/RobustToolbox/issues/1444
var tileDefinition = sTileDefinitionManager["UnderPlating"];
var tile = new Tile(tileDefinition.TileId);
sCoordinates = sGrid.ToCoordinates();
sGrid.SetTile(sCoordinates, tile);
});
// Check that the map and grid are paused
await server.WaitAssertion(() =>
{
Assert.True(sMapManager.IsGridPaused(sGridId));
Assert.True(sMapManager.IsMapPaused(sMapId));
});
float evaporateTime = default;
PuddleComponent puddle = null;
MetaDataComponent meta = null;
EvaporationComponent evaporation;
var amount = 2;
var entitySystemManager = server.ResolveDependency<IEntitySystemManager>();
var spillSystem = entitySystemManager.GetEntitySystem<SpillableSystem>();
// Spawn a puddle
await server.WaitAssertion(() =>
{
var solution = new Solution("Water", FixedPoint2.New(amount));
puddle = spillSystem.SpillAt(solution, sCoordinates, "PuddleSmear");
meta = entityManager.GetComponent<MetaDataComponent>(puddle.Owner);
// Check that the puddle was created
Assert.NotNull(puddle);
evaporation = entityManager.GetComponent<EvaporationComponent>(puddle.Owner);
metaSystem.SetEntityPaused(puddle.Owner, true, meta); // See https://github.com/space-wizards/RobustToolbox/issues/1445
Assert.True(meta.EntityPaused);
// Check that the puddle is going to evaporate
Assert.Positive(evaporation.EvaporateTime);
// Should have a timer component added to it for evaporation
Assert.That(evaporation.Accumulator, Is.EqualTo(0f));
evaporateTime = evaporation.EvaporateTime;
});
// Wait enough time for it to evaporate if it was unpaused
var sTimeToWait = 5 + (int)Math.Ceiling(amount * evaporateTime * sGameTiming.TickRate);
await PoolManager.RunTicksSync(pairTracker.Pair, sTimeToWait);
// No evaporation due to being paused
await server.WaitAssertion(() =>
{
Assert.True(meta.EntityPaused);
// Check that the puddle still exists
Assert.False(meta.EntityDeleted);
});
// Unpause the map
await server.WaitPost(() => { sMapManager.SetMapPaused(sMapId, false); });
// Check that the map, grid and puddle are unpaused
await server.WaitAssertion(() =>
{
Assert.False(sMapManager.IsMapPaused(sMapId));
Assert.False(sMapManager.IsGridPaused(sGridId));
Assert.False(meta.EntityPaused);
// Check that the puddle still exists
Assert.False(meta.EntityDeleted);
});
// Wait enough time for it to evaporate
await PoolManager.RunTicksSync(pairTracker.Pair, sTimeToWait);
// Puddle evaporation should have ticked
await server.WaitAssertion(() =>
{
// Check that puddle has been deleted
Assert.True(puddle.Deleted);
});
await pairTracker.CleanReturnAsync();
}
}
}