Files
tbd-station-14/Content.Server/StationEvents/Events/VentCritters.cs
2022-07-29 12:13:12 +10:00

34 lines
1.1 KiB
C#

using Content.Server.StationEvents.Components;
using Robust.Shared.Random;
using System.Linq;
namespace Content.Server.StationEvents.Events;
public sealed class VentCritters : StationEventSystem
{
public static List<string> SpawnedPrototypeChoices = new List<string>()
{"MobGiantSpiderAngry", "MobMouse", "MobMouse1", "MobMouse2"};
public override string Prototype => "VentCritters";
public override void Started()
{
base.Started();
var spawnChoice = RobustRandom.Pick(SpawnedPrototypeChoices);
var spawnLocations = EntityManager.EntityQuery<VentCritterSpawnLocationComponent>().ToList();
RobustRandom.Shuffle(spawnLocations);
var spawnAmount = RobustRandom.Next(4, 12); // A small colony of critters.
Sawmill.Info($"Spawning {spawnAmount} of {spawnChoice}");
foreach (var location in spawnLocations)
{
if (spawnAmount-- == 0)
break;
var coords = EntityManager.GetComponent<TransformComponent>(location.Owner);
EntityManager.SpawnEntity(spawnChoice, coords.Coordinates);
}
}
}