Files
tbd-station-14/Content.Server/Research/Systems/ResearchSystem.cs

97 lines
3.0 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Shared.Research.Components;
using Content.Shared.Research.Systems;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
namespace Content.Server.Research.Systems
{
[UsedImplicitly]
public sealed partial class ResearchSystem : SharedResearchSystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
public override void Initialize()
{
base.Initialize();
InitializeClient();
InitializeConsole();
InitializeSource();
InitializeServer();
}
/// <summary>
/// Gets a server based on it's unique numeric id.
/// </summary>
/// <param name="id"></param>
/// <param name="serverUid"></param>
/// <param name="serverComponent"></param>
/// <returns></returns>
public bool TryGetServerById(int id, [NotNullWhen(true)] out EntityUid? serverUid, [NotNullWhen(true)] out ResearchServerComponent? serverComponent)
{
serverUid = null;
serverComponent = null;
foreach (var server in EntityQuery<ResearchServerComponent>())
{
if (server.Id != id)
continue;
serverUid = server.Owner;
serverComponent = server;
return true;
}
return false;
}
/// <summary>
/// Gets the names of all the servers.
/// </summary>
/// <returns></returns>
public string[] GetServerNames()
{
var allServers = EntityQuery<ResearchServerComponent>(true).ToArray();
var list = new string[allServers.Length];
for (var i = 0; i < allServers.Length; i++)
{
list[i] = allServers[i].ServerName;
}
return list;
}
/// <summary>
/// Gets the ids of all the servers
/// </summary>
/// <returns></returns>
public int[] GetServerIds()
{
var allServers = EntityQuery<ResearchServerComponent>(true).ToArray();
var list = new int[allServers.Length];
for (var i = 0; i < allServers.Length; i++)
{
list[i] = allServers[i].Id;
}
return list;
}
public override void Update(float frameTime)
{
foreach (var server in EntityQuery<ResearchServerComponent>())
{
if (server.NextUpdateTime > _timing.CurTime)
continue;
server.NextUpdateTime = _timing.CurTime + server.ResearchConsoleUpdateTime;
UpdateServer(server.Owner, (int) server.ResearchConsoleUpdateTime.TotalSeconds, server);
}
}
}
}