Files
tbd-station-14/Content.Shared/Parallax/Biomes/Layers/BiomeTileLayer.cs
2025-02-23 18:23:00 +11:00

30 lines
890 B
C#

using Content.Shared.Maps;
using Robust.Shared.Noise;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Parallax.Biomes.Layers;
[Serializable, NetSerializable]
public sealed partial class BiomeTileLayer : IBiomeLayer
{
[DataField] public FastNoiseLite Noise { get; private set; } = new(0);
/// <inheritdoc/>
[DataField]
public float Threshold { get; private set; } = 0.5f;
/// <inheritdoc/>
[DataField] public bool Invert { get; private set; } = false;
/// <summary>
/// Which tile variants to use for this layer. Uses all of the tile's variants if none specified
/// </summary>
[DataField]
public List<byte>? Variants = null;
[DataField(required: true)]
public ProtoId<ContentTileDefinition> Tile = string.Empty;
}