Files
tbd-station-14/Content.Tests/Shared/Alert/ServerAlertsComponentTests.cs

81 lines
3.3 KiB
C#

using System.IO;
using Content.Server.Alert;
using Content.Shared.Alert;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager;
namespace Content.Tests.Shared.Alert
{
[TestFixture]
[TestOf(typeof(AlertsComponent))]
public sealed class ServerAlertsComponentTests : ContentUnitTest
{
const string PROTOTYPES = @"
- type: alert
id: LowPressure
category: Pressure
icon: /Textures/Interface/Alerts/Pressure/lowpressure.png
- type: alert
id: HighPressure
category: Pressure
icon: /Textures/Interface/Alerts/Pressure/highpressure.png
";
[Test]
[Ignore("There is no way to load extra Systems in a unit test, fixing RobustUnitTest is out of scope.")]
public void ShowAlerts()
{
// this is kind of unnecessary because there's integration test coverage of Alert components
// but wanted to keep it anyway to see what's possible w.r.t. testing components
// in a unit test
var entManager = IoCManager.Resolve<IEntityManager>();
IoCManager.Resolve<ISerializationManager>().Initialize();
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
prototypeManager.Initialize();
var factory = IoCManager.Resolve<IComponentFactory>();
factory.RegisterClass<AlertsComponent>();
prototypeManager.LoadFromStream(new StringReader(PROTOTYPES));
prototypeManager.ResolveResults();
var entSys = entManager.EntitySysManager;
entSys.LoadExtraSystemType<ServerAlertsSystem>();
var alertsComponent = new AlertsComponent();
alertsComponent = IoCManager.InjectDependencies(alertsComponent);
Assert.That(EntitySystem.Get<AlertsSystem>().TryGet(AlertType.LowPressure, out var lowpressure));
Assert.That(EntitySystem.Get<AlertsSystem>().TryGet(AlertType.HighPressure, out var highpressure));
EntitySystem.Get<AlertsSystem>().ShowAlert(alertsComponent.Owner, AlertType.LowPressure, null, null);
var getty = new ComponentGetState();
entManager.EventBus.RaiseComponentEvent(alertsComponent, getty);
var alertState = (AlertsComponent.AlertsComponent_AutoState) getty.State!;
Assert.NotNull(alertState);
Assert.That(alertState.Alerts.Count, Is.EqualTo(1));
Assert.That(alertState.Alerts.ContainsKey(lowpressure.AlertKey));
EntitySystem.Get<AlertsSystem>().ShowAlert(alertsComponent.Owner, AlertType.HighPressure, null, null);
// Lazy
entManager.EventBus.RaiseComponentEvent(alertsComponent, getty);
alertState = (AlertsComponent.AlertsComponent_AutoState) getty.State!;
Assert.That(alertState.Alerts.Count, Is.EqualTo(1));
Assert.That(alertState.Alerts.ContainsKey(highpressure.AlertKey));
EntitySystem.Get<AlertsSystem>().ClearAlertCategory(alertsComponent.Owner, AlertCategory.Pressure);
entManager.EventBus.RaiseComponentEvent(alertsComponent, getty);
alertState = (AlertsComponent.AlertsComponent_AutoState) getty.State!;
Assert.That(alertState.Alerts.Count, Is.EqualTo(0));
}
}
}