Files
tbd-station-14/Content.Shared/Movement/Components/FootstepModifierComponent.cs

15 lines
415 B
C#

using Robust.Shared.Audio;
using Robust.Shared.GameStates;
namespace Content.Shared.Movement.Components;
/// <summary>
/// Changes footstep sound
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class FootstepModifierComponent : Component
{
[DataField(required: true), AutoNetworkedField]
public SoundSpecifier FootstepSoundCollection = default!;
}