Files
tbd-station-14/Content.Shared/GameObjects/EntitySystems/EffectBlocker/IEffectBlocker.cs
2020-12-20 04:31:04 +01:00

15 lines
448 B
C#

using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
namespace Content.Shared.GameObjects.EntitySystems.EffectBlocker
{
/// <summary>
/// This interface gives components the ability to block certain effects
/// from affecting the owning entity. For actions see <see cref="IActionBlocker"/>
/// </summary>
public interface IEffectBlocker
{
bool CanFall() => true;
bool CanSlip() => true;
}
}