* Vox stuff * Species loadouts and lobby refactor The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest. * a * Bulk changes * a * weh * Character import / export * finalise * woops this stuff too * Also datafield exporting * comments * Review
16 lines
745 B
XML
16 lines
745 B
XML
<BoxContainer Name="Container" xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:graphics="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
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Orientation="Horizontal"
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HorizontalExpand="True"
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MouseFilter="Ignore"
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Margin="0 0 0 5">
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<Button Name="SelectButton" ToggleMode="True" Margin="0 0 5 0" HorizontalExpand="True"/>
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<PanelContainer SetSize="64 64" HorizontalAlignment="Right">
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<PanelContainer.PanelOverride>
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<graphics:StyleBoxFlat BackgroundColor="#1B1B1E" />
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</PanelContainer.PanelOverride>
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<SpriteView Name="Sprite" Scale="4 4" MouseFilter="Stop"/>
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</PanelContainer>
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</BoxContainer>
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