Files
tbd-station-14/Content.Client/Cargo/UI/CargoBountyMenu.xaml.cs
BarryNorfolk 18592148f7 Add history tab to bounty console (#33932)
* Add struct for holding historical data on cargo bounties

* Add localisation strings for bounty history

* Add new XAML entry for display bounty history

* Expand cargo bounty menu to include tabs

* Ensure station databases hold historical bounty data

* Add to the bounty history when removing one from active

* Feed bounty history into cargo's bounty system

* Move tab title setting to constructor

* Remove redundant access specifications

* Remove un-needed override

* Fixup BountyHistoryEntry backing code

* Fix formatting in CargoBountyMenu

* Reformat BountyHistoryData

* Rework TryRemoveBounty to use new Entity type

* Add Enum for showing bounty results

* Rework look and feel of History tab

* Add visible text when no bounties have been completed yet

* Remove control

* Swap default to null

* Reverse ordering of bounties so last entry comes first

* Remove redundant Visible

* Move enum docs into the enum
2025-01-30 09:27:36 -08:00

56 lines
1.7 KiB
C#

using Content.Client.UserInterface.Controls;
using Content.Shared.Cargo;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.Cargo.UI;
[GenerateTypedNameReferences]
public sealed partial class CargoBountyMenu : FancyWindow
{
public Action<string>? OnLabelButtonPressed;
public Action<string>? OnSkipButtonPressed;
public CargoBountyMenu()
{
RobustXamlLoader.Load(this);
MasterTabContainer.SetTabTitle(0, Loc.GetString("bounty-console-tab-available-label"));
MasterTabContainer.SetTabTitle(1, Loc.GetString("bounty-console-tab-history-label"));
}
public void UpdateEntries(List<CargoBountyData> bounties, List<CargoBountyHistoryData> history, TimeSpan untilNextSkip)
{
BountyEntriesContainer.Children.Clear();
foreach (var b in bounties)
{
var entry = new BountyEntry(b, untilNextSkip);
entry.OnLabelButtonPressed += () => OnLabelButtonPressed?.Invoke(b.Id);
entry.OnSkipButtonPressed += () => OnSkipButtonPressed?.Invoke(b.Id);
BountyEntriesContainer.AddChild(entry);
}
BountyEntriesContainer.AddChild(new Control
{
MinHeight = 10
});
BountyHistoryContainer.Children.Clear();
if (history.Count == 0)
{
NoHistoryLabel.Visible = true;
}
else
{
NoHistoryLabel.Visible = false;
// Show the history in reverse, so last entry is first in the list
for (var i = history.Count - 1; i >= 0; i--)
{
BountyHistoryContainer.AddChild(new BountyHistoryEntry(history[i]));
}
}
}
}