Files
tbd-station-14/Content.Client/GameObjects/Components/Rotatable/RotatableComponent.cs
Alex Evgrashin 9857f8197c Pulling change entity rotation (#3890)
* Moved rotatable to shared

* Pullable change rotation

* Applied review

* Update Content.Shared/GameObjects/EntitySystems/SharedPullingSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-05-05 13:29:26 +10:00

13 lines
326 B
C#

#nullable enable
using Content.Shared.GameObjects.Components.Rotatable;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Rotatable
{
[RegisterComponent]
[ComponentReference(typeof(SharedRotatableComponent))]
public class RotatableComponent : SharedRotatableComponent
{
}
}