Files
tbd-station-14/Content.Shared/EntityEffects/EffectConditions/TotalDamage.cs
pathetic meowmeow bf41de18aa Move entity effects definitions to shared (#35614)
* Move entity effects to shared

* relocate spawning to server

* Generic version of EntityEffect for just raising event.

* genericise everything

* oops forgot to push you

* some condensation

* finish rebas

* unwhite the space

* oops forgot nuke

* bad rebase fix

* useless annotations begone

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Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-05-23 12:32:22 -04:00

35 lines
1015 B
C#

using Content.Shared.EntityEffects;
using Content.Shared.Damage;
using Content.Shared.FixedPoint;
using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.EffectConditions;
public sealed partial class TotalDamage : EntityEffectCondition
{
[DataField]
public FixedPoint2 Max = FixedPoint2.MaxValue;
[DataField]
public FixedPoint2 Min = FixedPoint2.Zero;
public override bool Condition(EntityEffectBaseArgs args)
{
if (args.EntityManager.TryGetComponent(args.TargetEntity, out DamageableComponent? damage))
{
var total = damage.TotalDamage;
if (total > Min && total < Max)
return true;
}
return false;
}
public override string GuidebookExplanation(IPrototypeManager prototype)
{
return Loc.GetString("reagent-effect-condition-guidebook-total-damage",
("max", Max == FixedPoint2.MaxValue ? (float) int.MaxValue : Max.Float()),
("min", Min.Float()));
}
}