10 lines
310 B
C#
10 lines
310 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Sound.Components;
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/// <summary>
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/// Simple sound emitter that emits sound on entity drop
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class EmitSoundOnDropComponent : BaseEmitSoundComponent;
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