Files
tbd-station-14/Content.Shared/Parallax/SharedParallaxSystem.cs
metalgearsloth bfac53e7bc Per-map parallax support (#9786)
* Per-map parallax support

* Comments for future sloth

* c

* bet

* Fix exception

* VV support

* Fix parallax

* mem

* weightless sounds

* Gravity stuff

* placeholder coz im too lazy to stash don't @ me son

* decent clouds

* sky

* Fast parallax

* Imagine spelling

* Loicense

* perish

* Fix weightless status

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-07-25 00:10:23 -05:00

17 lines
444 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Parallax;
/// <summary>
/// Handles per-map parallax in sim. Out of sim parallax is handled by ParallaxManager.
/// </summary>
public abstract class SharedParallaxSystem: EntitySystem
{
[Serializable, NetSerializable]
protected sealed class ParallaxComponentState : ComponentState
{
public string Parallax = string.Empty;
}
}