Files
tbd-station-14/Content.Shared/Damage/Components/StaminaDamageOnCollideComponent.cs

17 lines
408 B
C#

using Robust.Shared.Audio;
namespace Content.Shared.Damage.Components;
/// <summary>
/// Applies stamina damage when colliding with an entity.
/// </summary>
[RegisterComponent]
public sealed partial class StaminaDamageOnCollideComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField("damage")]
public float Damage = 55f;
[DataField("sound")]
public SoundSpecifier? Sound;
}