Files
tbd-station-14/Content.Shared/Administration/Components/DisarmProneComponent.cs

15 lines
372 B
C#

using Content.Shared.Weapons.Melee;
using Robust.Shared.GameStates;
namespace Content.Shared.Administration.Components;
/// <summary>
/// This is used for forcing someone to be disarmed 100% of the time.
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(SharedMeleeWeaponSystem))]
public sealed partial class DisarmProneComponent : Component
{
}