Files
tbd-station-14/Content.Server/Administration/UI/PermissionsEui.cs

458 lines
14 KiB
C#

using System.Linq;
using System.Threading.Tasks;
using Content.Server.Administration.Managers;
using Content.Server.Database;
using Content.Server.EUI;
using Content.Shared.Administration;
using Content.Shared.Eui;
using Robust.Server.Player;
using Robust.Shared.Network;
using DbAdminRank = Content.Server.Database.AdminRank;
using static Content.Shared.Administration.PermissionsEuiMsg;
namespace Content.Server.Administration.UI
{
public sealed class PermissionsEui : BaseEui
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IServerDbManager _db = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly ILogManager _logManager = default!;
private readonly ISawmill _sawmill;
private bool _isLoading;
private readonly List<(Admin a, string? lastUserName)> _admins = new List<(Admin, string? lastUserName)>();
private readonly List<DbAdminRank> _adminRanks = new();
public PermissionsEui()
{
IoCManager.InjectDependencies(this);
_sawmill = _logManager.GetSawmill("admin.perms");
}
public override void Opened()
{
base.Opened();
StateDirty();
LoadFromDb();
_adminManager.OnPermsChanged += AdminManagerOnPermsChanged;
}
public override void Closed()
{
base.Closed();
_adminManager.OnPermsChanged -= AdminManagerOnPermsChanged;
}
private void AdminManagerOnPermsChanged(AdminPermsChangedEventArgs obj)
{
// Close UI if user loses +PERMISSIONS.
if (obj.Player == Player && !UserAdminFlagCheck(AdminFlags.Permissions))
{
Close();
}
}
public override EuiStateBase GetNewState()
{
if (_isLoading)
{
return new PermissionsEuiState
{
IsLoading = true
};
}
return new PermissionsEuiState
{
Admins = _admins.Select(p => new PermissionsEuiState.AdminData
{
PosFlags = AdminFlagsHelper.NamesToFlags(p.a.Flags.Where(f => !f.Negative).Select(f => f.Flag)),
NegFlags = AdminFlagsHelper.NamesToFlags(p.a.Flags.Where(f => f.Negative).Select(f => f.Flag)),
Title = p.a.Title,
RankId = p.a.AdminRankId,
UserId = new NetUserId(p.a.UserId),
UserName = p.lastUserName,
Suspended = p.a.Suspended,
}).ToArray(),
AdminRanks = _adminRanks.ToDictionary(a => a.Id, a => new PermissionsEuiState.AdminRankData
{
Flags = AdminFlagsHelper.NamesToFlags(a.Flags.Select(p => p.Flag)),
Name = a.Name
})
};
}
public override async void HandleMessage(EuiMessageBase msg)
{
base.HandleMessage(msg);
switch (msg)
{
case AddAdmin ca:
{
await HandleCreateAdmin(ca);
break;
}
case UpdateAdmin ua:
{
await HandleUpdateAdmin(ua);
break;
}
case RemoveAdmin ra:
{
await HandleRemoveAdmin(ra);
break;
}
case AddAdminRank ar:
{
await HandleAddAdminRank(ar);
break;
}
case UpdateAdminRank ur:
{
await HandleUpdateAdminRank(ur);
break;
}
case RemoveAdminRank ra:
{
await HandleRemoveAdminRank(ra);
break;
}
}
if (!IsShutDown)
{
LoadFromDb();
}
}
private async Task HandleRemoveAdminRank(RemoveAdminRank rr)
{
var rank = await _db.GetAdminRankAsync(rr.Id);
if (rank == null)
{
return;
}
if (!CanTouchRank(rank))
{
_sawmill.Warning($"{Player} tried to remove higher-ranked admin rank {rank.Name}");
return;
}
await _db.RemoveAdminRankAsync(rr.Id);
_adminManager.ReloadAdminsWithRank(rr.Id);
}
private async Task HandleUpdateAdminRank(UpdateAdminRank ur)
{
var rank = await _db.GetAdminRankAsync(ur.Id);
if (rank == null)
{
return;
}
if (!CanTouchRank(rank))
{
_sawmill.Warning($"{Player} tried to update higher-ranked admin rank {rank.Name}");
return;
}
if (!UserAdminFlagCheck(ur.Flags))
{
_sawmill.Warning($"{Player} tried to give a rank permissions above their authorization.");
return;
}
rank.Flags = GenRankFlagList(ur.Flags);
rank.Name = ur.Name;
await _db.UpdateAdminRankAsync(rank);
var flagText = string.Join(' ', AdminFlagsHelper.FlagsToNames(ur.Flags).Select(f => $"+{f}"));
_sawmill.Info($"{Player} updated admin rank {rank.Name}/{flagText}.");
_adminManager.ReloadAdminsWithRank(ur.Id);
}
private async Task HandleAddAdminRank(AddAdminRank ar)
{
if (!UserAdminFlagCheck(ar.Flags))
{
_sawmill.Warning($"{Player} tried to give a rank permissions above their authorization.");
return;
}
var rank = new DbAdminRank
{
Name = ar.Name,
Flags = GenRankFlagList(ar.Flags)
};
await _db.AddAdminRankAsync(rank);
var flagText = string.Join(' ', AdminFlagsHelper.FlagsToNames(ar.Flags).Select(f => $"+{f}"));
_sawmill.Info($"{Player} added admin rank {rank.Name}/{flagText}.");
}
private async Task HandleRemoveAdmin(RemoveAdmin ra)
{
var admin = await _db.GetAdminDataForAsync(ra.UserId);
if (admin == null)
{
// Doesn't exist.
return;
}
if (!CanTouchAdmin(admin))
{
_sawmill.Warning($"{Player} tried to remove higher-ranked admin {ra.UserId.ToString()}");
return;
}
await _db.RemoveAdminAsync(ra.UserId);
var record = await _db.GetPlayerRecordByUserId(ra.UserId);
_sawmill.Info($"{Player} removed admin {record?.LastSeenUserName ?? ra.UserId.ToString()}");
if (_playerManager.TryGetSessionById(ra.UserId, out var player))
{
_adminManager.ReloadAdmin(player);
}
}
private async Task HandleUpdateAdmin(UpdateAdmin ua)
{
if (!CheckCreatePerms(ua.PosFlags, ua.NegFlags))
{
return;
}
var admin = await _db.GetAdminDataForAsync(ua.UserId);
if (admin == null)
{
// Was removed in the mean time I guess?
return;
}
if (!CanTouchAdmin(admin))
{
_sawmill.Warning($"{Player} tried to modify higher-ranked admin {ua.UserId.ToString()}");
return;
}
admin.Title = ua.Title;
admin.AdminRankId = ua.RankId;
admin.Flags = GenAdminFlagList(ua.PosFlags, ua.NegFlags);
admin.Suspended = ua.Suspended;
await _db.UpdateAdminAsync(admin);
var playerRecord = await _db.GetPlayerRecordByUserId(ua.UserId);
var (bad, rankName) = await FetchAndCheckRank(ua.RankId);
if (bad)
{
return;
}
var name = playerRecord?.LastSeenUserName ?? ua.UserId.ToString();
var title = ua.Title ?? "<no title>";
var flags = AdminFlagsHelper.PosNegFlagsText(ua.PosFlags, ua.NegFlags);
_sawmill.Info($"{Player} updated admin {name} to {title}/{rankName}/{flags}");
if (_playerManager.TryGetSessionById(ua.UserId, out var player))
{
_adminManager.ReloadAdmin(player);
}
}
private async Task HandleCreateAdmin(AddAdmin ca)
{
if (!CheckCreatePerms(ca.PosFlags, ca.NegFlags))
{
return;
}
string name;
NetUserId userId;
if (Guid.TryParse(ca.UserNameOrId, out var guid))
{
userId = new NetUserId(guid);
var playerRecord = await _db.GetPlayerRecordByUserId(userId);
if (playerRecord == null)
{
name = userId.ToString();
}
else
{
name = playerRecord.LastSeenUserName;
}
}
else
{
// Username entered, resolve user ID from DB.
var dbPlayer = await _db.GetPlayerRecordByUserName(ca.UserNameOrId);
if (dbPlayer == null)
{
// username not in DB.
// TODO: Notify user.
_sawmill.Warning($"{Player} tried to add admin with unknown username {ca.UserNameOrId}.");
return;
}
userId = dbPlayer.UserId;
name = ca.UserNameOrId;
}
var existing = await _db.GetAdminDataForAsync(userId);
if (existing != null)
{
// Already exists.
return;
}
var (bad, rankName) = await FetchAndCheckRank(ca.RankId);
if (bad)
{
return;
}
rankName ??= "<no rank>";
var admin = new Admin
{
Flags = GenAdminFlagList(ca.PosFlags, ca.NegFlags),
AdminRankId = ca.RankId,
UserId = userId.UserId,
Title = ca.Title,
Suspended = ca.Suspended,
};
await _db.AddAdminAsync(admin);
var title = ca.Title ?? "<no title>";
var flags = AdminFlagsHelper.PosNegFlagsText(ca.PosFlags, ca.NegFlags);
_sawmill.Info($"{Player} added admin {name} as {title}/{rankName}/{flags}");
if (_playerManager.TryGetSessionById(userId, out var player))
{
_adminManager.ReloadAdmin(player);
}
}
// ReSharper disable once ParameterOnlyUsedForPreconditionCheck.Local
private bool CheckCreatePerms(AdminFlags posFlags, AdminFlags negFlags)
{
if ((posFlags & negFlags) != 0)
{
// Can't have overlapping pos and neg flags.
// Just deny the entire message.
return false;
}
if (!UserAdminFlagCheck(posFlags))
{
// Can't create an admin with higher perms than yourself, obviously.
_sawmill.Warning($"{Player} tried to grant admin powers above their authorization.");
return false;
}
return true;
}
private async Task<(bool bad, string?)> FetchAndCheckRank(int? rankId)
{
string? ret = null;
if (rankId is { } r)
{
var rank = await _db.GetAdminRankAsync(r);
if (rank == null)
{
// Tried to set to nonexistent rank.
_sawmill.Warning($"{Player} tried to assign nonexistent admin rank.");
return (true, null);
}
ret = rank.Name;
var rankFlags = AdminFlagsHelper.NamesToFlags(rank.Flags.Select(p => p.Flag));
if (!UserAdminFlagCheck(rankFlags))
{
// Can't assign a rank with flags you don't have yourself.
_sawmill.Warning($"{Player} tried to assign admin rank above their authorization.");
return (true, null);
}
}
return (false, ret);
}
private async void LoadFromDb()
{
StateDirty();
_isLoading = true;
var (admins, ranks) = await _db.GetAllAdminAndRanksAsync();
_admins.Clear();
_admins.AddRange(admins);
_adminRanks.Clear();
_adminRanks.AddRange(ranks);
_isLoading = false;
StateDirty();
}
private static List<AdminFlag> GenAdminFlagList(AdminFlags posFlags, AdminFlags negFlags)
{
var posFlagList = AdminFlagsHelper.FlagsToNames(posFlags);
var negFlagList = AdminFlagsHelper.FlagsToNames(negFlags);
return posFlagList
.Select(f => new AdminFlag {Negative = false, Flag = f})
.Concat(negFlagList.Select(f => new AdminFlag {Negative = true, Flag = f}))
.ToList();
}
private static List<AdminRankFlag> GenRankFlagList(AdminFlags flags)
{
return AdminFlagsHelper.FlagsToNames(flags).Select(f => new AdminRankFlag {Flag = f}).ToList();
}
private bool UserAdminFlagCheck(AdminFlags flags)
{
return _adminManager.HasAdminFlag(Player, flags);
}
private bool CanTouchAdmin(Admin admin)
{
var posFlags = AdminFlagsHelper.NamesToFlags(admin.Flags.Where(f => !f.Negative).Select(f => f.Flag));
var rankFlags = AdminFlagsHelper.NamesToFlags(
admin.AdminRank?.Flags.Select(f => f.Flag) ?? Array.Empty<string>());
var totalFlags = posFlags | rankFlags;
return UserAdminFlagCheck(totalFlags);
}
private bool CanTouchRank(DbAdminRank rank)
{
var rankFlags = AdminFlagsHelper.NamesToFlags(rank.Flags.Select(f => f.Flag));
return UserAdminFlagCheck(rankFlags);
}
}
}