Files
tbd-station-14/Content.Shared/Follower/Components/OrbitVisualsComponent.cs
2022-02-19 13:05:33 -07:00

31 lines
860 B
C#

using Robust.Shared.Animations;
using Robust.Shared.GameStates;
namespace Content.Shared.Follower.Components;
[RegisterComponent]
[NetworkedComponent]
public sealed class OrbitVisualsComponent : Component
{
/// <summary>
/// How long should the orbit animation last in seconds, before being randomized?
/// </summary>
public float OrbitLength = 2.0f;
/// <summary>
/// How far away from the entity should the orbit be, before being randomized?
/// </summary>
public float OrbitDistance = 1.0f;
/// <summary>
/// How long should the orbit stop animation last in seconds?
/// </summary>
public float OrbitStopLength = 1.0f;
/// <summary>
/// How far along in the orbit, from 0 to 1, is this entity?
/// </summary>
[Animatable]
public float Orbit { get; set; } = 0.0f;
}