Files
tbd-station-14/Content.Server/Kitchen/Components/KitchenSpikeComponent.cs

27 lines
985 B
C#

using Content.Server.Kitchen.EntitySystems;
using Content.Shared.DragDrop;
using Content.Shared.Kitchen.Components;
namespace Content.Server.Kitchen.Components
{
[RegisterComponent, Access(typeof(KitchenSpikeSystem))]
public sealed class KitchenSpikeComponent : SharedKitchenSpikeComponent
{
public List<string>? PrototypesToSpawn;
// TODO: Spiking alive mobs? (Replace with uid) (deal damage to their limbs on spiking, kill on first butcher attempt?)
public string MeatSource1p = "?";
public string MeatSource0 = "?";
public string Victim = "?";
// Prevents simultaneous spiking of two bodies (could be replaced with CancellationToken, but I don't see any situation where Cancel could be called)
public bool InUse;
// ECS this out!, when DragDropSystem and InteractionSystem refactored
public override bool DragDropOn(DragDropEvent eventArgs)
{
return true;
}
}
}