Files
tbd-station-14/Content.Shared/Alert/AlertPrototype.cs
2022-12-20 14:25:34 -08:00

130 lines
4.9 KiB
C#

using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
namespace Content.Shared.Alert
{
/// <summary>
/// An alert popup with associated icon, tooltip, and other data.
/// </summary>
[Prototype("alert")]
public sealed class AlertPrototype : IPrototype, ISerializationHooks
{
[ViewVariables]
string IPrototype.ID => AlertType.ToString();
/// <summary>
/// Type of alert, no 2 alert prototypes should have the same one.
/// </summary>
[IdDataFieldAttribute]
public AlertType AlertType { get; private set; }
/// <summary>
/// List of icons to use for this alert. Each entry corresponds to a different severity level, starting from the
/// minimum and incrementing upwards. If severities are not supported, the first entry is used.
/// </summary>
[DataField("icons", required: true)]
public readonly List<SpriteSpecifier> Icons = new();
/// <summary>
/// Name to show in tooltip window. Accepts formatting.
/// </summary>
[DataField("name")]
public string Name { get; private set; } = "";
/// <summary>
/// Description to show in tooltip window. Accepts formatting.
/// </summary>
[DataField("description")]
public string Description { get; private set; } = "";
/// <summary>
/// Category the alert belongs to. Only one alert of a given category
/// can be shown at a time. If one is shown while another is already being shown,
/// it will be replaced. This can be useful for categories of alerts which should naturally
/// replace each other and are mutually exclusive, for example lowpressure / highpressure,
/// hot / cold. If left unspecified, the alert will not replace or be replaced by any other alerts.
/// </summary>
[DataField("category")]
public AlertCategory? Category { get; private set; }
/// <summary>
/// Key which is unique w.r.t category semantics (alerts with same category have equal keys,
/// alerts with no category have different keys).
/// </summary>
public AlertKey AlertKey { get; private set; }
/// <summary>
/// -1 (no effect) unless MaxSeverity is specified. Defaults to 1. Minimum severity level supported by this state.
/// </summary>
public short MinSeverity => MaxSeverity == -1 ? (short) -1 : _minSeverity;
[DataField("minSeverity")] private short _minSeverity = 1;
/// <summary>
/// Maximum severity level supported by this state. -1 (default) indicates
/// no severity levels are supported by the state.
/// </summary>
[DataField("maxSeverity")]
public short MaxSeverity = -1;
/// <summary>
/// Indicates whether this state support severity levels
/// </summary>
public bool SupportsSeverity => MaxSeverity != -1;
/// <summary>
/// Defines what to do when the alert is clicked.
/// This will always be null on clientside.
/// </summary>
[DataField("onClick", serverOnly: true)]
public IAlertClick? OnClick { get; private set; }
void ISerializationHooks.AfterDeserialization()
{
if (AlertType == AlertType.Error)
{
Logger.ErrorS("alert", "missing or invalid alertType for alert with name {0}", Name);
}
AlertKey = new AlertKey(AlertType, Category);
}
/// <param name="severity">severity level, if supported by this alert</param>
/// <returns>the icon path to the texture for the provided severity level</returns>
public SpriteSpecifier GetIcon(short? severity = null)
{
if (!SupportsSeverity && severity != null)
{
throw new InvalidOperationException($"This alert ({AlertKey}) does not support severity");
}
var minIcons = SupportsSeverity
? MaxSeverity - MinSeverity : 1;
if (Icons.Count < minIcons)
throw new InvalidOperationException($"Insufficient number of icons given for alert {AlertType}");
if (!SupportsSeverity)
return Icons[0];
if (severity == null)
{
throw new ArgumentException($"No severity specified but this alert ({AlertKey}) has severity.", nameof(severity));
}
if (severity < MinSeverity)
{
throw new ArgumentOutOfRangeException(nameof(severity), $"Severity below minimum severity in {AlertKey}.");
}
if (severity > MaxSeverity)
{
throw new ArgumentOutOfRangeException(nameof(severity), $"Severity above maximum severity in {AlertKey}.");
}
return Icons[severity.Value - _minSeverity];
}
}
}