Files
tbd-station-14/Content.Client/UserInterface/ParticleAccelerator/ParticleAcceleratorBoundUserInterface.cs
DrSmugleaf 902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00

52 lines
1.4 KiB
C#

using Content.Shared.GameObjects.Components;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.UserInterface.ParticleAccelerator
{
public class ParticleAcceleratorBoundUserInterface : BoundUserInterface
{
private ParticleAcceleratorControlMenu? _menu;
public ParticleAcceleratorBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = new ParticleAcceleratorControlMenu(this);
_menu.OnClose += Close;
_menu.OpenCentered();
}
public void SendEnableMessage(bool enable)
{
SendMessage(new ParticleAcceleratorSetEnableMessage(enable));
}
public void SendPowerStateMessage(ParticleAcceleratorPowerState state)
{
SendMessage(new ParticleAcceleratorSetPowerStateMessage(state));
}
public void SendScanPartsMessage()
{
SendMessage(new ParticleAcceleratorRescanPartsMessage());
}
protected override void UpdateState(BoundUserInterfaceState state)
{
_menu?.DataUpdate((ParticleAcceleratorUIState) state);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_menu?.Close();
}
}
}