* Initial * Cleanup a bunch of things * some changes dunno * RequireAnchored * a * stuff * more work * Lots of progress * delete pipe visualizer * a * b * pipenet and pipenode cleanup * Fixes * Adds GasValve * Adds GasMiner * Fix stuff, maybe? * More fixes * Ignored components on the client * Adds thermomachine behavior, change a bunch of stuff * Remove Anchored * some work, but it's shitcode * significantly more ECS * ECS AtmosDevices * Cleanup * fix appearance * when the pipe direction is sus * Gas tanks and canisters * pipe anchoring and stuff * coding is my passion * Unsafe pipes take longer to unanchor * turns out we're no longer using eris canisters * Gas canister inserted tank appearance, improvements * Work on a bunch of appearances * Scrubber appearance * Reorganize AtmosphereSystem.Piping into a bunch of different systems * Appearance for vent/scrubber/pump turns off when leaving atmosphere * ThermoMachine appearance * Cleanup gas tanks * Remove passive gate unused imports * remove old canister UI functionality * PipeNode environment air, make everything use AssumeAir instead of merging manually * a * Reorganize atmos to follow new structure * ????? * Canister UI, restructure client * Restructure shared * Fix build tho * listen, at least the canister UI works entirely... * fix build : ) * Atmos device prototypes have names and descriptions * gas canister ui slider doesn't jitter * trinary prototypes * sprite for miners * ignore components * fix YAML * Fix port system doing useless thing * Fix build * fix thinking moment * fix build again because * canister direction * pipenode is a word * GasTank Air will throw on invalid states * fix build.... * Unhardcode volume pump thresholds * Volume pump and filter take time into account * Rename Join/Leave atmosphere events to AtmosDeviceEnabled/Disabled Event * Gas tank node volume is set by initial mixtuer * I love node container
206 lines
6.9 KiB
C#
206 lines
6.9 KiB
C#
using Content.Client.Message;
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using Content.Client.Resources;
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using Content.Client.Stylesheets;
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using Content.Shared.Atmos.Components;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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namespace Content.Client.UserInterface.Atmos.GasTank
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{
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public class GasTankWindow
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: BaseWindow
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{
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private GasTankBoundUserInterface _owner;
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private readonly Label _lblName;
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private readonly VBoxContainer _topContainer;
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private readonly Control _contentContainer;
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private readonly IResourceCache _resourceCache = default!;
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private readonly RichTextLabel _lblPressure;
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private readonly FloatSpinBox _spbPressure;
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private readonly RichTextLabel _lblInternals;
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private readonly Button _btnInternals;
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public GasTankWindow(GasTankBoundUserInterface owner)
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{
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TextureButton btnClose;
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_resourceCache = IoCManager.Resolve<IResourceCache>();
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_owner = owner;
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var rootContainer = new LayoutContainer {Name = "GasTankRoot"};
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AddChild(rootContainer);
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MouseFilter = MouseFilterMode.Stop;
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var panelTex = _resourceCache.GetTexture("/Textures/Interface/Nano/button.svg.96dpi.png");
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var back = new StyleBoxTexture
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{
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Texture = panelTex,
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Modulate = Color.FromHex("#25252A"),
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};
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back.SetPatchMargin(StyleBox.Margin.All, 10);
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var topPanel = new PanelContainer
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{
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PanelOverride = back,
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MouseFilter = MouseFilterMode.Pass
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};
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var bottomWrap = new LayoutContainer
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{
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Name = "BottomWrap"
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};
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rootContainer.AddChild(topPanel);
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rootContainer.AddChild(bottomWrap);
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LayoutContainer.SetAnchorPreset(topPanel, LayoutContainer.LayoutPreset.Wide);
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LayoutContainer.SetMarginBottom(topPanel, -85);
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LayoutContainer.SetAnchorPreset(bottomWrap, LayoutContainer.LayoutPreset.VerticalCenterWide);
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LayoutContainer.SetGrowHorizontal(bottomWrap, LayoutContainer.GrowDirection.Both);
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var topContainerWrap = new VBoxContainer
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{
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Children =
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{
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(_topContainer = new VBoxContainer()),
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new Control {MinSize = (0, 110)}
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}
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};
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rootContainer.AddChild(topContainerWrap);
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LayoutContainer.SetAnchorPreset(topContainerWrap, LayoutContainer.LayoutPreset.Wide);
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var font = _resourceCache.GetFont("/Fonts/Boxfont-round/Boxfont Round.ttf", 13);
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var topRow = new HBoxContainer
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{
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Margin = new Thickness(4, 2, 12, 2),
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Children =
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{
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(_lblName = new Label
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{
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Text = Loc.GetString("Gas Tank"),
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FontOverride = font,
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FontColorOverride = StyleNano.NanoGold,
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VerticalAlignment = VAlignment.Center,
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HorizontalExpand = true,
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HorizontalAlignment = HAlignment.Left,
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Margin = new Thickness(0, 0, 20, 0),
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}),
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(btnClose = new TextureButton
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{
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StyleClasses = {SS14Window.StyleClassWindowCloseButton},
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VerticalAlignment = VAlignment.Center
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})
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}
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};
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var middle = new PanelContainer
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{
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PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#202025")},
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Children =
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{
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(_contentContainer = new VBoxContainer
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{
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Margin = new Thickness(8, 4),
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})
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}
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};
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_topContainer.AddChild(topRow);
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_topContainer.AddChild(new PanelContainer
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{
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MinSize = (0, 2),
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PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#525252ff")}
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});
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_topContainer.AddChild(middle);
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_topContainer.AddChild(new PanelContainer
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{
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MinSize = (0, 2),
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PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#525252ff")}
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});
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_lblPressure = new RichTextLabel();
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_contentContainer.AddChild(_lblPressure);
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//internals
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_lblInternals = new RichTextLabel
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{MinSize = (200, 0), VerticalAlignment = VAlignment.Center};
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_btnInternals = new Button {Text = Loc.GetString("Toggle")};
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_contentContainer.AddChild(
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new HBoxContainer
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{
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Margin = new Thickness(0, 7, 0, 0),
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Children = {_lblInternals, _btnInternals}
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});
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// Separator
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_contentContainer.AddChild(new Control
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{
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MinSize = new Vector2(0, 10)
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});
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_contentContainer.AddChild(new Label
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{
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Text = Loc.GetString("Output Pressure"),
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Align = Label.AlignMode.Center
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});
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_spbPressure = new FloatSpinBox
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{
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IsValid = f => f >= 0 || f <= 3000,
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Margin = new Thickness(25, 0, 25, 7)
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};
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_contentContainer.AddChild(_spbPressure);
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// Handlers
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_spbPressure.OnValueChanged += args =>
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{
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_owner.SetOutputPressure(args.Value);
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};
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_btnInternals.OnPressed += args =>
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{
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_owner.ToggleInternals();
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};
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btnClose.OnPressed += _ => Close();
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}
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public void UpdateState(GasTankBoundUserInterfaceState state)
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{
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_lblPressure.SetMarkup(Loc.GetString("Pressure: {0:0.##} kPa", state.TankPressure));
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_btnInternals.Disabled = !state.CanConnectInternals;
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_lblInternals.SetMarkup(Loc.GetString("Internals: [color={0}]{1}[/color]",
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state.InternalsConnected ? "green" : "red",
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state.InternalsConnected ? "Connected" : "Disconnected"));
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if (state.OutputPressure.HasValue)
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{
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_spbPressure.Value = state.OutputPressure.Value;
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}
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}
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protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
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{
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return DragMode.Move;
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}
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protected override bool HasPoint(Vector2 point)
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{
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return false;
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}
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}
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}
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