Files
tbd-station-14/Content.Shared/MobState/EntitySystems/SharedMobStateSystem.Norm.cs
2022-07-06 17:58:14 +10:00

21 lines
541 B
C#

using Content.Shared.FixedPoint;
namespace Content.Shared.MobState.EntitySystems;
public abstract partial class SharedMobStateSystem
{
public virtual void EnterNormState(EntityUid uid)
{
Standing.Stand(uid);
if (TryComp<AppearanceComponent>(uid, out var appearance))
{
appearance.SetData(DamageStateVisuals.State, DamageState.Alive);
}
}
public virtual void UpdateNormState(EntityUid entity, FixedPoint2 threshold) {}
public virtual void ExitNormState(EntityUid uid) {}
}