Files
tbd-station-14/Content.Server/Construction/Commands/FixRotationsCommand.cs
J af9526197a Extracts magic strings from Tag calls (#36305)
* Extracts magic strings from Tag calls

When #36281 gets merged, the `TagSystem` methods will all give warnings. Let's fix those warnings before they even happen!

* Adds missing libraries

* Remove not yet implemented TagSystem changes

* Fix tag spelling error

Genuinely surprised there was only 1!

* Styling and proper type changes

* Styling

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-04-04 20:20:19 -04:00

115 lines
3.9 KiB
C#

using Content.Server.Administration;
using Content.Server.Power.Components;
using Content.Shared.Administration;
using Content.Shared.Construction;
using Content.Shared.Tag;
using Robust.Shared.Console;
using Robust.Shared.Map.Components;
using Robust.Shared.Prototypes;
namespace Content.Server.Construction.Commands;
[AdminCommand(AdminFlags.Mapping)]
public sealed class FixRotationsCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _entManager = default!;
private static readonly ProtoId<TagPrototype> ForceFixRotationsTag = "ForceFixRotations";
private static readonly ProtoId<TagPrototype> ForceNoFixRotationsTag = "ForceNoFixRotations";
private static readonly ProtoId<TagPrototype> DiagonalTag = "Diagonal";
// ReSharper disable once StringLiteralTypo
public string Command => "fixrotations";
public string Description => "Sets the rotation of all occluders, low walls and windows to south.";
public string Help => $"Usage: {Command} <gridId> | {Command}";
public void Execute(IConsoleShell shell, string argsOther, string[] args)
{
var player = shell.Player;
EntityUid? gridId;
var xformQuery = _entManager.GetEntityQuery<TransformComponent>();
switch (args.Length)
{
case 0:
if (player?.AttachedEntity is not { Valid: true } playerEntity)
{
shell.WriteError("Only a player can run this command.");
return;
}
gridId = xformQuery.GetComponent(playerEntity).GridUid;
break;
case 1:
if (!NetEntity.TryParse(args[0], out var idNet) || !_entManager.TryGetEntity(idNet, out var id))
{
shell.WriteError($"{args[0]} is not a valid entity.");
return;
}
gridId = id;
break;
default:
shell.WriteLine(Help);
return;
}
if (!_entManager.TryGetComponent(gridId, out MapGridComponent? grid))
{
shell.WriteError($"No grid exists with id {gridId}");
return;
}
if (!_entManager.EntityExists(gridId))
{
shell.WriteError($"Grid {gridId} doesn't have an associated grid entity.");
return;
}
var changed = 0;
var tagSystem = _entManager.EntitySysManager.GetEntitySystem<TagSystem>();
var enumerator = xformQuery.GetComponent(gridId.Value).ChildEnumerator;
while (enumerator.MoveNext(out var child))
{
if (!_entManager.EntityExists(child))
{
continue;
}
var valid = false;
// Occluders should only count if the state of it right now is enabled.
// This prevents issues with edge firelocks.
if (_entManager.TryGetComponent<OccluderComponent>(child, out var occluder))
{
valid |= occluder.Enabled;
}
// low walls & grilles
valid |= _entManager.HasComponent<SharedCanBuildWindowOnTopComponent>(child);
// cables
valid |= _entManager.HasComponent<CableComponent>(child);
// anything else that might need this forced
valid |= tagSystem.HasTag(child, ForceFixRotationsTag);
// override
valid &= !tagSystem.HasTag(child, ForceNoFixRotationsTag);
// remove diagonal entities as well
valid &= !tagSystem.HasTag(child, DiagonalTag);
if (!valid)
continue;
var childXform = xformQuery.GetComponent(child);
if (childXform.LocalRotation != Angle.Zero)
{
childXform.LocalRotation = Angle.Zero;
changed++;
}
}
shell.WriteLine($"Changed {changed} entities. If things seem wrong, reconnect.");
}
}