Files
tbd-station-14/Content.Shared/Tools/Systems/SharedToolSystem.MultipleTool.cs
Nemanja a1a8f04036 Decouple interactions from hands, cleanup old events, add new fears (#28393)
* ok basic shit

* second part

* pretend it isn't real it can't hurt you.

* 👁️ 👁️

* shadowcommander review
2024-05-31 13:26:19 -07:00

93 lines
3.0 KiB
C#

using System.Linq;
using Content.Shared.Interaction;
using Content.Shared.Prying.Components;
using Content.Shared.Tools.Components;
namespace Content.Shared.Tools.Systems;
public abstract partial class SharedToolSystem
{
public void InitializeMultipleTool()
{
SubscribeLocalEvent<MultipleToolComponent, ComponentStartup>(OnMultipleToolStartup);
SubscribeLocalEvent<MultipleToolComponent, ActivateInWorldEvent>(OnMultipleToolActivated);
SubscribeLocalEvent<MultipleToolComponent, AfterAutoHandleStateEvent>(OnMultipleToolHandleState);
}
private void OnMultipleToolHandleState(EntityUid uid, MultipleToolComponent component, ref AfterAutoHandleStateEvent args)
{
SetMultipleTool(uid, component);
}
private void OnMultipleToolStartup(EntityUid uid, MultipleToolComponent multiple, ComponentStartup args)
{
// Only set the multiple tool if we have a tool component.
if (EntityManager.TryGetComponent(uid, out ToolComponent? tool))
SetMultipleTool(uid, multiple, tool);
}
private void OnMultipleToolActivated(EntityUid uid, MultipleToolComponent multiple, ActivateInWorldEvent args)
{
if (args.Handled || !args.Complex)
return;
args.Handled = CycleMultipleTool(uid, multiple, args.User);
}
public bool CycleMultipleTool(EntityUid uid, MultipleToolComponent? multiple = null, EntityUid? user = null)
{
if (!Resolve(uid, ref multiple))
return false;
if (multiple.Entries.Length == 0)
return false;
multiple.CurrentEntry = (uint)((multiple.CurrentEntry + 1) % multiple.Entries.Length);
SetMultipleTool(uid, multiple, playSound: true, user: user);
return true;
}
public virtual void SetMultipleTool(EntityUid uid,
MultipleToolComponent? multiple = null,
ToolComponent? tool = null,
bool playSound = false,
EntityUid? user = null)
{
if (!Resolve(uid, ref multiple, ref tool))
return;
Dirty(uid, multiple);
if (multiple.Entries.Length <= multiple.CurrentEntry)
{
multiple.CurrentQualityName = Loc.GetString("multiple-tool-component-no-behavior");
return;
}
var current = multiple.Entries[multiple.CurrentEntry];
tool.UseSound = current.UseSound;
tool.Qualities = current.Behavior;
// TODO: Replace this with a better solution later
if (TryComp<PryingComponent>(uid, out var pcomp))
{
if (current.Behavior.Contains("Prying"))
{
pcomp.Enabled = true;
}
else
{
pcomp.Enabled = false;
}
}
if (playSound && current.ChangeSound != null)
_audioSystem.PlayPredicted(current.ChangeSound, uid, user);
if (_protoMan.TryIndex(current.Behavior.First(), out ToolQualityPrototype? quality))
multiple.CurrentQualityName = Loc.GetString(quality.Name);
}
}