Files
tbd-station-14/Content.Shared/Toilet/Systems/SharedToiletSystem.cs
Nemanja a1a8f04036 Decouple interactions from hands, cleanup old events, add new fears (#28393)
* ok basic shit

* second part

* pretend it isn't real it can't hurt you.

* 👁️ 👁️

* shadowcommander review
2024-05-31 13:26:19 -07:00

110 lines
3.8 KiB
C#

using Content.Shared.Buckle.Components;
using Content.Shared.Interaction;
using Content.Shared.Verbs;
using Content.Shared.Plunger.Components;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using Content.Shared.Toilet.Components;
namespace Content.Shared.Toilet.Systems
{
/// <summary>
/// Handles sprite changes for both toilet seat up and down as well as for lid open and closed. Handles interactions with hidden stash
/// </summary>
public abstract class SharedToiletSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ToiletComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<ToiletComponent, GetVerbsEvent<AlternativeVerb>>(OnToggleSeatVerb);
SubscribeLocalEvent<ToiletComponent, ActivateInWorldEvent>(OnActivateInWorld);
}
private void OnMapInit(EntityUid uid, ToiletComponent component, MapInitEvent args)
{
if (_random.Prob(0.5f))
component.ToggleSeat = true;
if (_random.Prob(0.3f))
{
TryComp<PlungerUseComponent>(uid, out var plunger);
if (plunger == null)
return;
plunger.NeedsPlunger = true;
}
UpdateAppearance(uid);
Dirty(uid, component);
}
public bool CanToggle(EntityUid uid)
{
return TryComp<StrapComponent>(uid, out var strap) && strap.BuckledEntities.Count == 0;
}
private void OnToggleSeatVerb(EntityUid uid, ToiletComponent component, GetVerbsEvent<AlternativeVerb> args)
{
if (!args.CanInteract || !args.CanAccess || !CanToggle(uid) || args.Hands == null)
return;
AlternativeVerb toggleVerb = new()
{
Act = () => ToggleToiletSeat(uid, args.User, component)
};
if (component.ToggleSeat)
{
toggleVerb.Text = Loc.GetString("toilet-seat-close");
toggleVerb.Icon =
new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/VerbIcons/close.svg.192dpi.png"));
}
else
{
toggleVerb.Text = Loc.GetString("toilet-seat-open");
toggleVerb.Icon =
new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/VerbIcons/open.svg.192dpi.png"));
}
args.Verbs.Add(toggleVerb);
}
private void OnActivateInWorld(EntityUid uid, ToiletComponent comp, ActivateInWorldEvent args)
{
if (args.Handled || !args.Complex)
return;
args.Handled = true;
ToggleToiletSeat(uid, args.User, comp);
}
public void ToggleToiletSeat(EntityUid uid, EntityUid? user = null, ToiletComponent? component = null, MetaDataComponent? meta = null)
{
if (!Resolve(uid, ref component))
return;
component.ToggleSeat = !component.ToggleSeat;
_audio.PlayPredicted(component.SeatSound, uid, uid);
UpdateAppearance(uid, component);
Dirty(uid, component, meta);
}
private void UpdateAppearance(EntityUid uid, ToiletComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
_appearance.SetData(uid, ToiletVisuals.SeatVisualState, component.ToggleSeat ? SeatVisualState.SeatUp : SeatVisualState.SeatDown);
}
}
}