46 lines
1.3 KiB
C#
46 lines
1.3 KiB
C#
using System.Numerics;
|
|
using Content.Server.Movement.Components;
|
|
|
|
namespace Content.Server.Movement;
|
|
|
|
public sealed class StressTestMovementSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly SharedTransformSystem _transform = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
SubscribeLocalEvent<StressTestMovementComponent, ComponentStartup>(OnStressStartup);
|
|
}
|
|
|
|
private void OnStressStartup(EntityUid uid, StressTestMovementComponent component, ComponentStartup args)
|
|
{
|
|
component.Origin = _transform.GetWorldPosition(uid);
|
|
}
|
|
|
|
public override void Update(float frameTime)
|
|
{
|
|
base.Update(frameTime);
|
|
|
|
var query = EntityQueryEnumerator<StressTestMovementComponent, TransformComponent>();
|
|
|
|
while (query.MoveNext(out var uid, out var stressTest, out var transform))
|
|
{
|
|
if (!transform.ParentUid.IsValid())
|
|
continue;
|
|
|
|
stressTest.Progress += frameTime;
|
|
|
|
if (stressTest.Progress > 1)
|
|
{
|
|
stressTest.Progress -= 1;
|
|
}
|
|
|
|
var x = MathF.Sin(stressTest.Progress * MathHelper.TwoPi);
|
|
var y = MathF.Cos(stressTest.Progress * MathHelper.TwoPi);
|
|
|
|
_transform.SetWorldPosition(transform, stressTest.Origin + new Vector2(x, y) * 5);
|
|
}
|
|
}
|
|
}
|