Files
tbd-station-14/Content.Client/Lathe/UI/LatheMenu.xaml.cs

214 lines
7.4 KiB
C#

using System.Linq;
using System.Text;
using Content.Client.Stylesheets;
using Content.Shared.Lathe;
using Content.Shared.Materials;
using Content.Shared.Research.Prototypes;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
namespace Content.Client.Lathe.UI;
[GenerateTypedNameReferences]
public sealed partial class LatheMenu : DefaultWindow
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private readonly SpriteSystem _spriteSystem;
private readonly LatheSystem _lathe;
// public event Action<BaseButton.ButtonEventArgs>? OnMaterialsEjectionButtonPressed;
public event Action<BaseButton.ButtonEventArgs>? OnServerListButtonPressed;
public event Action<string, int>? RecipeQueueAction;
public event Action<string, int>? OnEjectPressed;
public List<string> Recipes = new();
public LatheMenu(LatheBoundUserInterface owner)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_spriteSystem = _entityManager.System<SpriteSystem>();
_lathe = _entityManager.System<LatheSystem>();
Title = _entityManager.GetComponent<MetaDataComponent>(owner.Owner).EntityName;
SearchBar.OnTextChanged += _ =>
{
PopulateRecipes(owner.Owner);
};
AmountLineEdit.OnTextChanged += _ =>
{
PopulateRecipes(owner.Owner);
};
//MaterialsEjectionButton.OnPressed += a => OnMaterialsEjectionButtonPressed?.Invoke(a);
ServerListButton.OnPressed += a => OnServerListButtonPressed?.Invoke(a);
if (_entityManager.TryGetComponent<LatheComponent>(owner.Owner, out var latheComponent))
{
if (!latheComponent.DynamicRecipes.Any())
{
ServerListButton.Visible = false;
}
}
}
public void PopulateMaterials(EntityUid lathe)
{
if (!_entityManager.TryGetComponent<MaterialStorageComponent>(lathe, out var materials))
return;
MaterialsList.DisposeAllChildren();
foreach (var (materialId, volume) in materials.Storage)
{
if (volume <= 0)
continue;
if (!_prototypeManager.TryIndex(materialId, out MaterialPrototype? material))
continue;
var name = Loc.GetString(material.Name);
var mat = Loc.GetString("lathe-menu-material-display",
("material", name), ("amount", volume));
int volumePerSheet = 0;
int maxEjectableSheets = 0;
if (material.StackEntity != null)
{
var proto = _prototypeManager.Index<EntityPrototype>(material.StackEntity);
name = proto.Name;
if (proto.TryGetComponent<PhysicalCompositionComponent>(out var composition))
{
volumePerSheet = composition.MaterialComposition.FirstOrDefault(kvp => kvp.Key == materialId).Value;
maxEjectableSheets = (int) MathF.Floor(volume / volumePerSheet);
}
}
var row = new LatheMaterialEjector(materialId, OnEjectPressed, volumePerSheet, maxEjectableSheets)
{
Icon = { Texture = _spriteSystem.Frame0(material.Icon) },
ProductName = { Text = mat }
};
MaterialsList.AddChild(row);
}
if (MaterialsList.ChildCount == 0)
{
var noMaterialsMsg = Loc.GetString("lathe-menu-no-materials-message");
var noItemRow = new Label();
noItemRow.Text = noMaterialsMsg;
noItemRow.Align = Label.AlignMode.Center;
MaterialsList.AddChild(noItemRow);
}
}
/// <summary>
/// Populates the list of all the recipes
/// </summary>
/// <param name="lathe"></param>
public void PopulateRecipes(EntityUid lathe)
{
if (!_entityManager.TryGetComponent<LatheComponent>(lathe, out var component))
return;
var recipesToShow = new List<LatheRecipePrototype>();
foreach (var recipe in Recipes)
{
if (!_prototypeManager.TryIndex<LatheRecipePrototype>(recipe, out var proto))
continue;
if (SearchBar.Text.Trim().Length != 0)
{
if (proto.Name.ToLowerInvariant().Contains(SearchBar.Text.Trim().ToLowerInvariant()))
recipesToShow.Add(proto);
}
else
{
recipesToShow.Add(proto);
}
}
if (!int.TryParse(AmountLineEdit.Text, out var quantity) || quantity <= 0)
quantity = 1;
RecipeList.Children.Clear();
foreach (var prototype in recipesToShow)
{
StringBuilder sb = new();
var first = true;
foreach (var (id, amount) in prototype.RequiredMaterials)
{
if (!_prototypeManager.TryIndex<MaterialPrototype>(id, out var proto))
continue;
if (first)
first = false;
else
sb.Append('\n');
var adjustedAmount = SharedLatheSystem.AdjustMaterial(amount, prototype.ApplyMaterialDiscount, component.MaterialUseMultiplier);
sb.Append(Loc.GetString("lathe-menu-tooltip-display", ("amount", adjustedAmount), ("material", Loc.GetString(proto.Name))));
}
var icon = prototype.Icon == null
? _spriteSystem.GetPrototypeIcon(prototype.Result).Default
: _spriteSystem.Frame0(prototype.Icon);
var canProduce = _lathe.CanProduce(lathe, prototype, quantity);
var control = new RecipeControl(prototype, sb.ToString(), canProduce, icon);
control.OnButtonPressed += s =>
{
if (!int.TryParse(AmountLineEdit.Text, out var amount) || amount <= 0)
amount = 1;
RecipeQueueAction?.Invoke(s, amount);
};
RecipeList.AddChild(control);
}
}
/// <summary>
/// Populates the build queue list with all queued items
/// </summary>
/// <param name="queue"></param>
public void PopulateQueueList(List<LatheRecipePrototype> queue)
{
QueueList.Clear();
var idx = 1;
foreach (var recipe in queue)
{
var icon = recipe.Icon == null
? _spriteSystem.GetPrototypeIcon(recipe.Result).Default
: _spriteSystem.Frame0(recipe.Icon);
QueueList.AddItem($"{idx}. {recipe.Name}", icon);
idx++;
}
}
public void SetQueueInfo(LatheRecipePrototype? recipe)
{
if (recipe != null)
{
Icon.Texture = recipe.Icon == null
? _spriteSystem.GetPrototypeIcon(recipe.Result).Default
: _spriteSystem.Frame0(recipe.Icon);
FabricatingActiveLabel.Text = "Fabricating...";
NameLabel.Text = $"{recipe.Name}";
}
else
{
Icon.Texture = Texture.Transparent;
FabricatingActiveLabel.Text = String.Empty;
NameLabel.Text = String.Empty;
}
}
}