Files
tbd-station-14/Content.Server/Chat/ChatManager.cs
zumorica a07c407f2e Deadchat
2020-03-30 01:15:43 +02:00

118 lines
4.2 KiB
C#

using System.Linq;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces;
using Content.Server.Interfaces.Chat;
using Content.Server.Observer;
using Content.Shared.Chat;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
namespace Content.Server.Chat
{
/// <summary>
/// Dispatches chat messages to clients.
/// </summary>
internal sealed class ChatManager : IChatManager
{
private const int VoiceRange = 7; // how far voice goes in world units
#pragma warning disable 649
[Dependency] private readonly IServerNetManager _netManager;
[Dependency] private readonly IPlayerManager _playerManager;
[Dependency] private readonly IMoMMILink _mommiLink;
#pragma warning restore 649
public void Initialize()
{
_netManager.RegisterNetMessage<MsgChatMessage>(MsgChatMessage.NAME);
}
public void DispatchServerAnnouncement(string message)
{
var msg = _netManager.CreateNetMessage<MsgChatMessage>();
msg.Channel = ChatChannel.Server;
msg.Message = message;
msg.MessageWrap = "SERVER: {0}";
_netManager.ServerSendToAll(msg);
}
public void DispatchServerMessage(IPlayerSession player, string message)
{
var msg = _netManager.CreateNetMessage<MsgChatMessage>();
msg.Channel = ChatChannel.Server;
msg.Message = message;
msg.MessageWrap = "SERVER: {0}";
_netManager.ServerSendMessage(msg, player.ConnectedClient);
}
public void EntitySay(IEntity source, string message)
{
if (!ActionBlockerSystem.CanSpeak(source))
{
return;
}
var pos = source.Transform.GridPosition;
var clients = _playerManager.GetPlayersInRange(pos, VoiceRange).Select(p => p.ConnectedClient);
var msg = _netManager.CreateNetMessage<MsgChatMessage>();
msg.Channel = ChatChannel.Local;
msg.Message = message;
msg.MessageWrap = $"{source.Name} says, \"{{0}}\"";
msg.SenderEntity = source.Uid;
_netManager.ServerSendToMany(msg, clients.ToList());
}
public void EntityMe(IEntity source, string action)
{
if (!ActionBlockerSystem.CanEmote(source))
{
return;
}
var pos = source.Transform.GridPosition;
var clients = _playerManager.GetPlayersInRange(pos, VoiceRange).Select(p => p.ConnectedClient);
var msg = _netManager.CreateNetMessage<MsgChatMessage>();
msg.Channel = ChatChannel.Emotes;
msg.Message = action;
msg.MessageWrap = $"{source.Name} {{0}}";
msg.SenderEntity = source.Uid;
_netManager.ServerSendToMany(msg, clients.ToList());
}
public void SendOOC(IPlayerSession player, string message)
{
var msg = _netManager.CreateNetMessage<MsgChatMessage>();
msg.Channel = ChatChannel.OOC;
msg.Message = message;
msg.MessageWrap = $"OOC: {player.SessionId}: {{0}}";
_netManager.ServerSendToAll(msg);
_mommiLink.SendOOCMessage(player.SessionId.ToString(), message);
}
public void SendDeadChat(IPlayerSession player, string message)
{
var clients = _playerManager.GetPlayersBy(x => x.AttachedEntity != null && x.AttachedEntity.HasComponent<GhostComponent>()).Select(p => p.ConnectedClient);;
var msg = _netManager.CreateNetMessage<MsgChatMessage>();
msg.Channel = ChatChannel.Dead;
msg.Message = message;
msg.MessageWrap = $"DEAD: {player.AttachedEntity.Name}: {{0}}";
_netManager.ServerSendToMany(msg, clients.ToList());
}
public void SendHookOOC(string sender, string message)
{
var msg = _netManager.CreateNetMessage<MsgChatMessage>();
msg.Channel = ChatChannel.OOC;
msg.Message = message;
msg.MessageWrap = $"OOC: (D){sender}: {{0}}";
_netManager.ServerSendToAll(msg);
}
}
}