Logo
Explore Help
Sign In
tommy/tbd-station-14
2
1
Fork 0
You've already forked tbd-station-14
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
9f50e4061b2960a03d37a4a0344dc4f53f83d7e3
tbd-station-14/Content.Server/GameObjects/Components/Items/Storage
History
mirrorcult 1c7285825c Refactor ExtinguisherCabinet->ItemCabinet and actually maps them in, adds EntityWhitelist (#4154)
* i probably shouldnt have done this in one commit

* map nonsense

* fix example code

* unnecessary

* test

* reviews

* little fix for open datafield

* add soul
2021-06-09 12:10:29 +10:00
..
CursedEntityStorageComponent.cs
SoundSystem Improvements (#3697)
2021-03-21 17:12:03 +01:00
EntityStorageComponent.cs
Crate and Locker welded sprite now appears (#3606)
2021-04-08 22:39:50 +10:00
IStorageComponent.cs
Massive Namespace Cleanup (#3120)
2021-02-11 01:13:03 -08:00
ItemComponent.cs
SharedItemComponent (#3513)
2021-04-02 21:01:03 +11:00
SecretStashComponent.cs
Add basic example NL entity localizations.
2021-05-11 23:13:43 +02:00
SecureEntityStorageComponent.cs
SoundSystem Improvements (#3697)
2021-03-21 17:12:03 +01:00
ServerStorageComponent.cs
Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966)
2021-05-12 13:42:18 +02:00
StorageCounterComponent.cs
Refactor ExtinguisherCabinet->ItemCabinet and actually maps them in, adds EntityWhitelist (#4154)
2021-06-09 12:10:29 +10:00
StorageFillComponent.cs
Changes - name: in StorageFillComponent.cs to - id: (#4051)
2021-05-21 23:30:03 +02:00
Powered by Gitea Version: 1.25.2 Page: 172ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API