Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/GhostRoleSystem.cs
Vera Aguilera Puerto 9ee0ec4106 Holiday System (#3122)
2021-02-12 10:45:22 +01:00

142 lines
4.4 KiB
C#

using System.Collections.Generic;
using Content.Server.Administration;
using Content.Server.Eui;
using Content.Server.GameObjects.Components.Observer;
using Content.Shared.GameObjects.Components.Observer;
using Content.Shared.GameTicking;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.EntitySystems
{
[UsedImplicitly]
public class GhostRoleSystem : EntitySystem, IResettingEntitySystem
{
[Dependency] private readonly EuiManager _euiManager = default!;
private uint _nextRoleIdentifier = 0;
private readonly Dictionary<uint, GhostRoleComponent> _ghostRoles = new();
private readonly Dictionary<IPlayerSession, GhostRolesEui> _openUis = new();
[ViewVariables]
public IReadOnlyCollection<GhostRoleComponent> GhostRoles => _ghostRoles.Values;
public override void Initialize()
{
SubscribeLocalEvent<PlayerAttachSystemMessage>(OnPlayerAttached);
}
private uint GetNextRoleIdentifier()
{
return unchecked(_nextRoleIdentifier++);
}
public void OpenEui(IPlayerSession session)
{
if (session.AttachedEntity == null || !session.AttachedEntity.HasComponent<GhostComponent>())
return;
if(_openUis.ContainsKey(session))
CloseEui(session);
var eui = _openUis[session] = new GhostRolesEui();
_euiManager.OpenEui(eui, session);
eui.StateDirty();
}
public void CloseEui(IPlayerSession session)
{
if (!_openUis.ContainsKey(session)) return;
_openUis.Remove(session, out var eui);
eui?.Close();
}
public void UpdateAllEui()
{
foreach (var eui in _openUis.Values)
{
eui.StateDirty();
}
}
public void RegisterGhostRole(GhostRoleComponent role)
{
if (_ghostRoles.ContainsValue(role)) return;
_ghostRoles[role.Identifier = GetNextRoleIdentifier()] = role;
UpdateAllEui();
}
public void UnregisterGhostRole(GhostRoleComponent role)
{
if (!_ghostRoles.ContainsKey(role.Identifier) || _ghostRoles[role.Identifier] != role) return;
_ghostRoles.Remove(role.Identifier);
UpdateAllEui();
}
public void Takeover(IPlayerSession player, uint identifier)
{
if (!_ghostRoles.TryGetValue(identifier, out var role)) return;
if (!role.Take(player)) return;
CloseEui(player);
}
public GhostRoleInfo[] GetGhostRolesInfo()
{
var roles = new GhostRoleInfo[_ghostRoles.Count];
var i = 0;
foreach (var (id, role) in _ghostRoles)
{
roles[i] = new GhostRoleInfo(){Identifier = id, Name = role.RoleName, Description = role.RoleDescription};
i++;
}
return roles;
}
private void OnPlayerAttached(PlayerAttachSystemMessage message)
{
// Close the session of any player that has a ghost roles window open and isn't a ghost anymore.
if (!_openUis.ContainsKey(message.NewPlayer)) return;
if (message.Entity.HasComponent<GhostComponent>()) return;
CloseEui(message.NewPlayer);
}
public void Reset()
{
foreach (var session in _openUis.Keys)
{
CloseEui(session);
}
_openUis.Clear();
_ghostRoles.Clear();
_nextRoleIdentifier = 0;
}
}
[AnyCommand]
public class GhostRoles : IConsoleCommand
{
public string Command => "ghostroles";
public string Description => "Opens the ghost role request window.";
public string Help => $"{Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if(shell.Player != null)
EntitySystem.Get<GhostRoleSystem>().OpenEui((IPlayerSession)shell.Player);
else
shell.WriteLine("You can only open the ghost roles UI on a client.");
}
}
}