* Botany: Introduce shovel and spade into hydro\_tools * Botany: Add shovel/spade (just removes plants) * Botany: Add shovel/spade lathe recipes and make all botany lathe recipes accessible * Botany: Add spade into Saltern * Botany: Give Saltern a bucket for the botanist * Botany: Plant produce can be composted for nutriment/etc. * Botany: Bye-bye duplicated force update code, hello ForceUpdateByExternalCause * Botany: Shovel identity crisis resolved (thanks Paul)
12 lines
243 B
C#
12 lines
243 B
C#
#nullable enable
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using Robust.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components.Botany
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{
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[RegisterComponent]
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public class ShovelComponent : Component
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{
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public override string Name => "Shovel";
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}
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}
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