Files
tbd-station-14/Content.Client/Clothing/UI/ChameleonBoundUserInterface.cs
Alex Evgrashin 9ce3a18e3f Chameleon clothing (#8444)
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-09-14 18:42:14 +10:00

58 lines
1.5 KiB
C#

using Content.Client.Clothing.Systems;
using Content.Shared.Clothing.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
namespace Content.Client.Clothing.UI;
[UsedImplicitly]
public sealed class ChameleonBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IEntityManager _entityManager = default!;
private readonly ChameleonClothingSystem _chameleon;
private ChameleonMenu? _menu;
public ChameleonBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
_chameleon = _entityManager.System<ChameleonClothingSystem>();
}
protected override void Open()
{
base.Open();
_menu = new ChameleonMenu();
_menu.OnClose += Close;
_menu.OnIdSelected += OnIdSelected;
_menu.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not ChameleonBoundUserInterfaceState st)
return;
var targets = _chameleon.GetValidTargets(st.Slot);
_menu?.UpdateState(targets, st.SelectedId);
}
private void OnIdSelected(string selectedId)
{
SendMessage(new ChameleonPrototypeSelectedMessage(selectedId));
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
_menu?.Close();
_menu = null;
}
}
}