* Fix outdated component name in assaultbelt whitelist RangedMagazine was replaced with BallisticAmmoProvider in the Gun refactor (#8301) * Move FlashOnTrigger, SmokeOnTrigger, Flash components to Shared * Move LightReplacerComponent to Shared * Move Utensil, Mousetrap components to Shared * Move SprayPainterComponent to Shared The PaintableAirlock tag has also been removed, as it was unused & unnecessary, likely a vestige of spray painter development when the PaintableAirlock component wasn't in Content.Shared. * Add trivial Produce and Seed components to Client This allows the plant bag and botanical belt whitelists to correctly match produce and seeds on the client, fixing the extraneous "Can't insert" message that previously appeared. --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
13 lines
360 B
C#
13 lines
360 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Flash.Components;
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/// <summary>
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/// Upon being triggered will flash in an area around it.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class FlashOnTriggerComponent : Component
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{
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[DataField] public float Range = 1.0f;
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[DataField] public float Duration = 8.0f;
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}
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