13 lines
307 B
C#
13 lines
307 B
C#
using Robust.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components
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{
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/// <summary>
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/// Literally just a marker component for footsteps for now.
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/// </summary>
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public sealed class CatwalkComponent : Component
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{
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public override string Name => "Catwalk";
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}
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}
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