Files
tbd-station-14/Content.Server/GameObjects/Components/ConfigurationComponent.cs
DrSmugleaf 5c0cf1b1a0 Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-11-27 21:00:49 +11:00

160 lines
5.4 KiB
C#

using Content.Server.GameObjects.Components.Interactable;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components;
using Content.Shared.GameObjects.Components.Interactable;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Verbs;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.Console;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.Interfaces.GameObjects;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace Content.Server.GameObjects.Components
{
[RegisterComponent]
[ComponentReference(typeof(SharedConfigurationComponent))]
public class ConfigurationComponent : SharedConfigurationComponent, IInteractUsing
{
[ViewVariables] private BoundUserInterface UserInterface => Owner.GetUIOrNull(ConfigurationUiKey.Key);
[ViewVariables]
private readonly Dictionary<string, string> _config = new();
private Regex _validation;
public override void OnAdd()
{
base.OnAdd();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
}
}
public override void OnRemove()
{
base.OnRemove();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage -= UserInterfaceOnReceiveMessage;
}
}
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataReadWriteFunction("keys", new List<string>(),
(list) => FillConfiguration(list, _config, ""),
() => _config.Keys.ToList());
serializer.DataReadFunction("validation", "^[a-zA-Z0-9 ]*$", value => _validation = new Regex("^[a-zA-Z0-9 ]*$", RegexOptions.Compiled));
}
public string GetConfig(string name)
{
return _config.GetValueOrDefault(name);
}
protected override void Startup()
{
base.Startup();
UpdateUserInterface();
}
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
if (UserInterface == null || !eventArgs.User.TryGetComponent(out IActorComponent actor))
return false;
if (!eventArgs.Using.TryGetComponent<ToolComponent>(out var tool))
return false;
if (!await tool.UseTool(eventArgs.User, Owner, 0.2f, ToolQuality.Multitool))
return false;
OpenUserInterface(actor);
return true;
}
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
{
var message = serverMsg.Message;
var config = new Dictionary<string, string>(_config);
if (message is ConfigurationUpdatedMessage msg)
{
foreach (var key in config.Keys)
{
var value = msg.Config.GetValueOrDefault(key);
if (value == null || _validation != null && !_validation.IsMatch(value) && value != "")
continue;
_config[key] = value;
}
SendMessage(new ConfigUpdatedComponentMessage(config));
}
}
private void UpdateUserInterface()
{
UserInterface?.SetState(new ConfigurationBoundUserInterfaceState(_config));
}
private void OpenUserInterface(IActorComponent actor)
{
UpdateUserInterface();
UserInterface.Open(actor.playerSession);
UserInterface.SendMessage(new ValidationUpdateMessage(_validation.ToString()), actor.playerSession);
}
private static void FillConfiguration<T>(List<string> list, Dictionary<string, T> configuration, T value){
for (var index = 0; index < list.Count; index++)
{
configuration.Add(list[index], value);
}
}
[Verb]
public sealed class ConfigureVerb : Verb<ConfigurationComponent>
{
protected override void GetData(IEntity user, ConfigurationComponent component, VerbData data)
{
var session = user.PlayerSession();
var groupController = IoCManager.Resolve<IConGroupController>();
if (session == null || !groupController.CanAdminMenu(session))
{
data.Visibility = VerbVisibility.Invisible;
return;
}
data.Text = Loc.GetString("Open Configuration");
data.IconTexture = "/Textures/Interface/VerbIcons/settings.svg.96dpi.png";
}
protected override void Activate(IEntity user, ConfigurationComponent component)
{
if (user.TryGetComponent(out IActorComponent actor))
{
component.OpenUserInterface(actor);
}
}
}
}
}