Files
tbd-station-14/Content.Shared/Research/TechnologyPrototype.cs
Visne 9b94d5c195 Added nullable to most Content.Shared files (#3238)
* Add nullable to some Content.Shared files.

* Use [NotNullWhen(true)]

* Undo adding now redundant !'s

* Forgot one

* Add a ton more nullable

* You can guess

* Fix some issues

* It actually compiles now

* Auto stash before merge of "null2" and "origin/master"

* I lied

* enable annotations -> enable

* Revert ActionBlockerSystem.cs to original

* Fix ActionBlockerSystem.cs

* More nullable

* Undo some added exclamation marks

* Fix issues

* Update Content.Shared/Maps/ContentTileDefinition.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Resolve some issues

* Remove unused method

* Fix more issues

* Fix more issues

* Fix more issues

* Fix more issues

* Fix issue, rollback SharedGhostComponent.cs

* Update submodule

* Fix issue, invert some if-statements to reduce nesting

* Revert RobustToolbox

* FIx things broken by merge

* Some fixes

- Replaced with string.Empty
- Remove some exclamation marks
- Revert file

* Some fixes

* Trivial #nullable enable

* Fix null ables

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-27 14:12:09 +11:00

78 lines
2.7 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using YamlDotNet.RepresentationModel;
namespace Content.Shared.Research
{
[NetSerializable, Serializable, Prototype("technology")]
public class TechnologyPrototype : IPrototype
{
private string _name = string.Empty;
private string _id = string.Empty;
private SpriteSpecifier _icon = SpriteSpecifier.Invalid;
private string _description = string.Empty;
private int _requiredPoints;
private List<string> _requiredTechnologies = new();
private List<string> _unlockedRecipes = new();
/// <summary>
/// The ID of this technology prototype.
/// </summary>
[ViewVariables]
public string ID => _id;
/// <summary>
/// The name this technology will have on user interfaces.
/// </summary>
[ViewVariables]
public string Name => _name;
/// <summary>
/// An icon that represent this technology.
/// </summary>
public SpriteSpecifier Icon => _icon;
/// <summary>
/// A short description of the technology.
/// </summary>
[ViewVariables]
public string Description => _description;
/// <summary>
/// The required research points to unlock this technology.
/// </summary>
[ViewVariables]
public int RequiredPoints => _requiredPoints;
/// <summary>
/// A list of technology IDs required to unlock this technology.
/// </summary>
[ViewVariables]
public List<string> RequiredTechnologies => _requiredTechnologies;
/// <summary>
/// A list of recipe IDs this technology unlocks.
/// </summary>
[ViewVariables]
public List<string> UnlockedRecipes => _unlockedRecipes;
public void LoadFrom(YamlMappingNode mapping)
{
var serializer = YamlObjectSerializer.NewReader(mapping);
serializer.DataField(ref _name, "name", string.Empty);
serializer.DataField(ref _id, "id", string.Empty);
serializer.DataField(ref _description, "description", string.Empty);
serializer.DataField(ref _icon, "icon", SpriteSpecifier.Invalid);
serializer.DataField(ref _requiredPoints, "requiredPoints", 0);
serializer.DataField(ref _requiredTechnologies, "requiredTechnologies", new List<string>());
serializer.DataField(ref _unlockedRecipes, "unlockedRecipes", new List<string>());
}
}
}