Files
tbd-station-14/Content.Shared/GameObjects/EntitySystemMessages/VerbSystemMessages.cs
Visne 9b94d5c195 Added nullable to most Content.Shared files (#3238)
* Add nullable to some Content.Shared files.

* Use [NotNullWhen(true)]

* Undo adding now redundant !'s

* Forgot one

* Add a ton more nullable

* You can guess

* Fix some issues

* It actually compiles now

* Auto stash before merge of "null2" and "origin/master"

* I lied

* enable annotations -> enable

* Revert ActionBlockerSystem.cs to original

* Fix ActionBlockerSystem.cs

* More nullable

* Undo some added exclamation marks

* Fix issues

* Update Content.Shared/Maps/ContentTileDefinition.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Resolve some issues

* Remove unused method

* Fix more issues

* Fix more issues

* Fix more issues

* Fix more issues

* Fix issue, rollback SharedGhostComponent.cs

* Update submodule

* Fix issue, invert some if-statements to reduce nesting

* Revert RobustToolbox

* FIx things broken by merge

* Some fixes

- Replaced with string.Empty
- Remove some exclamation marks
- Revert file

* Some fixes

* Trivial #nullable enable

* Fix null ables

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-27 14:12:09 +11:00

72 lines
2.1 KiB
C#

#nullable enable
using System;
using Content.Shared.GameObjects.Verbs;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
public static class VerbSystemMessages
{
[Serializable, NetSerializable]
public class RequestVerbsMessage : EntitySystemMessage
{
public readonly EntityUid EntityUid;
public RequestVerbsMessage(EntityUid entityUid)
{
EntityUid = entityUid;
}
}
[Serializable, NetSerializable]
public class VerbsResponseMessage : EntitySystemMessage
{
public readonly NetVerbData[] Verbs;
public readonly EntityUid Entity;
public VerbsResponseMessage(NetVerbData[] verbs, EntityUid entity)
{
Verbs = verbs;
Entity = entity;
}
[Serializable, NetSerializable]
public readonly struct NetVerbData
{
public readonly string Text;
public readonly string Key;
public readonly string Category;
public readonly SpriteSpecifier Icon;
public readonly SpriteSpecifier? CategoryIcon;
public readonly bool Available;
public NetVerbData(VerbData data, string key)
{
Text = data.Text;
Key = key;
Category = data.Category;
CategoryIcon = data.CategoryIcon;
Icon = data.Icon;
Available = data.Visibility == VerbVisibility.Visible;
}
}
}
[Serializable, NetSerializable]
public class UseVerbMessage : EntitySystemMessage
{
public readonly EntityUid EntityUid;
public readonly string VerbKey;
public UseVerbMessage(EntityUid entityUid, string verbKey)
{
EntityUid = entityUid;
VerbKey = verbKey;
}
}
}
}