59 lines
2.0 KiB
C#
59 lines
2.0 KiB
C#
using Content.Client.UserInterface.Controls;
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using Content.Shared.Preferences;
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using Content.Shared.Preferences.Loadouts;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Lobby.UI.Loadouts;
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[GenerateTypedNameReferences]
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public sealed partial class LoadoutWindow : FancyWindow
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{
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public event Action<ProtoId<LoadoutGroupPrototype>, ProtoId<LoadoutPrototype>>? OnLoadoutPressed;
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public event Action<ProtoId<LoadoutGroupPrototype>, ProtoId<LoadoutPrototype>>? OnLoadoutUnpressed;
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private List<LoadoutGroupContainer> _groups = new();
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public HumanoidCharacterProfile Profile;
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public LoadoutWindow(HumanoidCharacterProfile profile, RoleLoadout loadout, RoleLoadoutPrototype proto, ICommonSession session, IDependencyCollection collection)
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{
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RobustXamlLoader.Load(this);
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Profile = profile;
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var protoManager = collection.Resolve<IPrototypeManager>();
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foreach (var group in proto.Groups)
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{
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if (!protoManager.TryIndex(group, out var groupProto))
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continue;
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if (groupProto.Hidden)
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continue;
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var container = new LoadoutGroupContainer(profile, loadout, protoManager.Index(group), session, collection);
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LoadoutGroupsContainer.AddTab(container, Loc.GetString(groupProto.Name));
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_groups.Add(container);
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container.OnLoadoutPressed += args =>
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{
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OnLoadoutPressed?.Invoke(group, args);
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};
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container.OnLoadoutUnpressed += args =>
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{
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OnLoadoutUnpressed?.Invoke(group, args);
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};
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}
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}
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public void RefreshLoadouts(RoleLoadout loadout, ICommonSession session, IDependencyCollection collection)
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{
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foreach (var group in _groups)
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{
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group.RefreshLoadouts(Profile, loadout, session, collection);
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}
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}
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}
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