Files
tbd-station-14/Content.Server/Nutrition/Components/FatExtractorComponent.cs
2023-10-29 14:58:23 +11:00

95 lines
3.2 KiB
C#

using Content.Server.Nutrition.EntitySystems;
using Content.Shared.Construction.Prototypes;
using Content.Shared.Nutrition.Components;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Nutrition.Components;
/// <summary>
/// This is used for a machine that extracts hunger from entities and creates meat. Yum!
/// </summary>
[RegisterComponent, Access(typeof(FatExtractorSystem))]
public sealed partial class FatExtractorComponent : Component
{
/// <summary>
/// Whether or not the extractor is currently extracting fat from someone
/// </summary>
[DataField("processing")]
public bool Processing = true;
/// <summary>
/// How much nutrition is extracted per second.
/// </summary>
[DataField("nutritionPerSecond"), ViewVariables(VVAccess.ReadWrite)]
public int NutritionPerSecond = 10;
/// <summary>
/// The base rate of extraction
/// </summary>
[DataField("baseNutritionPerSecond"), ViewVariables(VVAccess.ReadWrite)]
public int BaseNutritionPerSecond = 10;
#region Machine Upgrade
/// <summary>
/// Which machine part affects the nutrition rate
/// </summary>
[DataField("machinePartNutritionRate", customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>))]
public string MachinePartNutritionRate = "Manipulator";
/// <summary>
/// The increase in rate per each rating above 1.
/// </summary>
[DataField("partRatingRateMultiplier")]
public float PartRatingRateMultiplier = 10;
#endregion
/// <summary>
/// An accumulator which tracks extracted nutrition to determine
/// when to spawn a meat.
/// </summary>
[DataField("nutrientAccumulator"), ViewVariables(VVAccess.ReadWrite)]
public int NutrientAccumulator;
/// <summary>
/// How high <see cref="NutrientAccumulator"/> has to be to spawn meat
/// </summary>
[DataField("nutrientPerMeat"), ViewVariables(VVAccess.ReadWrite)]
public int NutrientPerMeat = 60;
/// <summary>
/// Meat spawned by the extractor.
/// </summary>
[DataField("meatPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public string MeatPrototype = "FoodMeat";
/// <summary>
/// When the next update will occur
/// </summary>
[DataField("nextUpdate", customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
public TimeSpan NextUpdate;
/// <summary>
/// How long each update takes
/// </summary>
[DataField("updateTime"), ViewVariables(VVAccess.ReadWrite)]
public TimeSpan UpdateTime = TimeSpan.FromSeconds(1);
/// <summary>
/// The sound played when extracting
/// </summary>
[DataField("processSound")]
public SoundSpecifier? ProcessSound;
public EntityUid? Stream;
/// <summary>
/// A minium hunger threshold for extracting nutrition.
/// Ignored when emagged.
/// </summary>
[DataField("minHungerThreshold")]
public HungerThreshold MinHungerThreshold = HungerThreshold.Okay;
}