Files
tbd-station-14/Content.Shared/Tabletop/Components/TabletopDraggableComponent.cs

16 lines
503 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Network;
namespace Content.Shared.Tabletop.Components;
/// <summary>
/// Allows an entity to be dragged around by the mouse. The position is updated for all player while dragging.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TabletopDraggableComponent : Component
{
// The player dragging the piece
[ViewVariables, AutoNetworkedField]
public NetUserId? DraggingPlayer;
}