Files
tbd-station-14/Content.Server/Singularity/Components/SingularityComponent.cs
TemporalOroboros 9a72b05a50 Splits the singularity into its component parts + ECS singularity + Support for singularities in containers. (#12132)
* InitialCommit (Broken)

* Fixes compile errors

* PR comments. More doc comments. Fixes

* Makes a singularity/event horizon without radiation/physics a valid state to be in

* VV 'fake' setters, fixes the visualizer, fixes the singularity trying to eat itself instead of nearby things.

* Removes unused dependency from Content.Client.GravityWellSystem

* Testing containment and fake VV setters for SingularityGeneratorComponent

* Fixes gravity wells (broken due to LookupFlags.None). Adds recursive Event Horizon consumption

* Fix merge skew

* Fixes for the master merge

* Fix engine commit

* Dirty is obsolete

* Switch over dirty

* Fix requested changes

* ambiant -> ambient

* Moves EventHorionComponent to Shared

* Proper container handling

* Fixes master merge. Fixes post insertion assertions for singularities. Extends proper container handling to gravity wells and the distortion shader.

* Better support for admemes throwing singularities.

* Moves update timing from accumulators to target times

* Update doc comments
2022-12-19 20:47:15 -06:00

93 lines
3.1 KiB
C#

using Content.Shared.Singularity.Components;
using Content.Server.Singularity.EntitySystems;
using Robust.Shared.Audio;
namespace Content.Server.Singularity.Components;
/// <summary>
/// The server-side version of <see cref="SharedSingularityComponent">.
/// Primarily managed by <see cref="SingularitySystem">.
/// </summary>
[RegisterComponent]
[ComponentReference(typeof(SharedSingularityComponent))]
public sealed class SingularityComponent : SharedSingularityComponent
{
/// <summary>
/// The amount of energy this singularity contains.
/// If you want to set this go through <see cref="SingularitySystem.SetEnergy"/>
/// </summary>
[DataField("energy")]
[Access(friends:typeof(SingularitySystem))]
public float Energy = 180f;
/// <summary>
/// The rate at which this singularity loses energy over time.
/// </summary>
[DataField("energyLoss")]
[ViewVariables(VVAccess.ReadWrite)]
public float EnergyDrain;
#region Audio
/// <summary>
/// The sound that this singularity produces by existing.
/// </summary>
[DataField("ambientSound")]
[ViewVariables(VVAccess.ReadOnly)]
public SoundSpecifier? AmbientSound = new SoundPathSpecifier(
"/Audio/Effects/singularity_form.ogg",
AudioParams.Default.WithVolume(5).WithLoop(true).WithMaxDistance(20f)
);
/// <summary>
/// The audio stream that plays the sound specified by <see cref="AmbientSound"> on loop.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public IPlayingAudioStream? AmbientSoundStream = null;
/// <summary>
/// The sound that the singularity produces when it forms.
/// </summary>
[DataField("formationSound")]
[ViewVariables(VVAccess.ReadOnly)]
public SoundSpecifier? FormationSound = null;
/// <summary>
/// The sound that the singularity produces when it dissipates.
/// </summary>
[DataField("dissipationSound")]
[ViewVariables(VVAccess.ReadWrite)]
public SoundSpecifier? DissipationSound = new SoundPathSpecifier(
"/Audio/Effects/singularity_collapse.ogg",
AudioParams.Default
);
#endregion Audio
#region Update Timing
/// <summary>
/// The amount of time that should elapse between automated updates to this singularity.
/// </summary>
[DataField("updatePeriod")]
[ViewVariables(VVAccess.ReadOnly)]
[Access(typeof(SingularitySystem))]
public TimeSpan TargetUpdatePeriod { get; internal set; } = TimeSpan.FromSeconds(1.0);
/// <summary>
/// The next time this singularity should be updated by <see cref="SingularitySystem"/>
/// </summary>
[ViewVariables(VVAccess.ReadOnly)]
[Access(typeof(SingularitySystem))]
public TimeSpan NextUpdateTime { get; internal set; } = default!;
/// <summary>
/// The last time this singularity was be updated by <see cref="SingularitySystem"/>
/// </summary>
[ViewVariables(VVAccess.ReadOnly)]
[Access(typeof(SingularitySystem))]
public TimeSpan LastUpdateTime { get; internal set; } = default!;
#endregion Update Timing
}