133 lines
5.4 KiB
C#
133 lines
5.4 KiB
C#
using Content.Server.Administration.Logs;
|
|
using Content.Shared.Materials;
|
|
using Content.Shared.Popups;
|
|
using Content.Shared.Stacks;
|
|
using Content.Server.Power.Components;
|
|
using Content.Server.Construction.Components;
|
|
using Content.Server.Stack;
|
|
using Content.Shared.Database;
|
|
using JetBrains.Annotations;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Server.Materials;
|
|
|
|
/// <summary>
|
|
/// This handles <see cref="SharedMaterialStorageSystem"/>
|
|
/// </summary>
|
|
public sealed class MaterialStorageSystem : SharedMaterialStorageSystem
|
|
{
|
|
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
|
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
|
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
|
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
|
[Dependency] private readonly StackSystem _stackSystem = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
SubscribeLocalEvent<MaterialStorageComponent, MachineDeconstructedEvent>(OnDeconstructed);
|
|
}
|
|
|
|
private void OnDeconstructed(EntityUid uid, MaterialStorageComponent component, MachineDeconstructedEvent args)
|
|
{
|
|
if (!component.DropOnDeconstruct)
|
|
return;
|
|
|
|
foreach (var (material, amount) in component.Storage)
|
|
{
|
|
SpawnMultipleFromMaterial(amount, material, Transform(uid).Coordinates);
|
|
}
|
|
}
|
|
|
|
public override bool TryInsertMaterialEntity(EntityUid user,
|
|
EntityUid toInsert,
|
|
EntityUid receiver,
|
|
MaterialStorageComponent? storage = null,
|
|
MaterialComponent? material = null,
|
|
PhysicalCompositionComponent? composition = null)
|
|
{
|
|
if (!Resolve(receiver, ref storage) || !Resolve(toInsert, ref material, ref composition, false))
|
|
return false;
|
|
if (TryComp<ApcPowerReceiverComponent>(receiver, out var power) && !power.Powered)
|
|
return false;
|
|
if (!base.TryInsertMaterialEntity(user, toInsert, receiver, storage, material, composition))
|
|
return false;
|
|
_audio.PlayPvs(storage.InsertingSound, receiver);
|
|
_popup.PopupEntity(Loc.GetString("machine-insert-item", ("user", user), ("machine", receiver),
|
|
("item", toInsert)), receiver);
|
|
QueueDel(toInsert);
|
|
|
|
// Logging
|
|
TryComp<StackComponent>(toInsert, out var stack);
|
|
var count = stack?.Count ?? 1;
|
|
_adminLogger.Add(LogType.Action, LogImpact.Low,
|
|
$"{ToPrettyString(user):player} inserted {count} {ToPrettyString(toInsert):inserted} into {ToPrettyString(receiver):receiver}");
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Spawn an amount of a material in stack entities.
|
|
/// Note the 'amount' is material dependent.
|
|
/// 1 biomass = 1 biomass in its stack,
|
|
/// but 100 plasma = 1 sheet of plasma, etc.
|
|
/// </summary>
|
|
public List<EntityUid> SpawnMultipleFromMaterial(int amount, string material, EntityCoordinates coordinates)
|
|
{
|
|
return SpawnMultipleFromMaterial(amount, material, coordinates, out _);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Spawn an amount of a material in stack entities.
|
|
/// Note the 'amount' is material dependent.
|
|
/// 1 biomass = 1 biomass in its stack,
|
|
/// but 100 plasma = 1 sheet of plasma, etc.
|
|
/// </summary>
|
|
public List<EntityUid> SpawnMultipleFromMaterial(int amount, string material, EntityCoordinates coordinates, out int overflowMaterial)
|
|
{
|
|
overflowMaterial = 0;
|
|
if (!_prototypeManager.TryIndex<MaterialPrototype>(material, out var stackType))
|
|
{
|
|
Logger.Error("Failed to index material prototype " + material);
|
|
return new List<EntityUid>();
|
|
}
|
|
|
|
return SpawnMultipleFromMaterial(amount, stackType, coordinates, out overflowMaterial);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Spawn an amount of a material in stack entities.
|
|
/// Note the 'amount' is material dependent.
|
|
/// 1 biomass = 1 biomass in its stack,
|
|
/// but 100 plasma = 1 sheet of plasma, etc.
|
|
/// </summary>
|
|
[PublicAPI]
|
|
public List<EntityUid> SpawnMultipleFromMaterial(int amount, MaterialPrototype materialProto, EntityCoordinates coordinates)
|
|
{
|
|
return SpawnMultipleFromMaterial(amount, materialProto, coordinates, out _);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Spawn an amount of a material in stack entities.
|
|
/// Note the 'amount' is material dependent.
|
|
/// 1 biomass = 1 biomass in its stack,
|
|
/// but 100 plasma = 1 sheet of plasma, etc.
|
|
/// </summary>
|
|
public List<EntityUid> SpawnMultipleFromMaterial(int amount, MaterialPrototype materialProto, EntityCoordinates coordinates, out int overflowMaterial)
|
|
{
|
|
overflowMaterial = 0;
|
|
|
|
if (amount <= 0 || materialProto.StackEntity == null)
|
|
return new List<EntityUid>();
|
|
|
|
var entProto = _prototypeManager.Index<EntityPrototype>(materialProto.StackEntity);
|
|
if (!entProto.TryGetComponent<PhysicalCompositionComponent>(out var composition))
|
|
return new List<EntityUid>();
|
|
|
|
var materialPerStack = composition.MaterialComposition[materialProto.ID];
|
|
var amountToSpawn = amount / materialPerStack;
|
|
overflowMaterial = amount - amountToSpawn * materialPerStack;
|
|
return _stackSystem.SpawnMultiple(materialProto.StackEntity, amountToSpawn, coordinates);
|
|
}
|
|
}
|