Files
tbd-station-14/Content.Shared/GameObjects/Components/Portal/SharedTeleporterComponent.cs

49 lines
862 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Portal
{
public enum ItemTeleporterState
{
Off,
Charging,
On,
Cooldown,
}
public enum TeleporterType
{
Directed,
Random,
Beacon,
}
[NetSerializable]
[Serializable]
public enum TeleporterVisuals
{
VisualState,
}
[NetSerializable]
[Serializable]
public enum TeleporterVisualState
{
Ready,
Charging,
}
[Serializable, NetSerializable]
public class TeleportMessage : ComponentMessage
{
public readonly EntityCoordinates Target;
public TeleportMessage(EntityCoordinates target)
{
Target = target;
}
}
}