65 lines
2.0 KiB
C#
65 lines
2.0 KiB
C#
using Content.Server.Administration;
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using Content.Shared.Administration;
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using Content.Shared.CCVar;
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using Content.Shared.Info;
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using Robust.Server.Player;
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using Robust.Shared.Configuration;
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using Robust.Shared.Console;
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using Robust.Shared.Network;
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namespace Content.Server.Info;
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[AdminCommand(AdminFlags.Admin)]
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public sealed class ShowRulesCommand : IConsoleCommand
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{
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[Dependency] private readonly INetManager _net = default!;
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[Dependency] private readonly IConfigurationManager _configuration = default!;
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[Dependency] private readonly IPlayerManager _player = default!;
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public string Command => "showrules";
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public string Description => "Opens the rules popup for the specified player.";
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public string Help => "showrules <username> [seconds]";
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public async void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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string target;
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float seconds;
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switch (args.Length)
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{
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case 1:
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{
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target = args[0];
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seconds = _configuration.GetCVar(CCVars.RulesWaitTime);
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break;
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}
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case 2:
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{
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if (!float.TryParse(args[1], out seconds))
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{
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shell.WriteError($"{args[1]} is not a valid amount of seconds.\n{Help}");
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return;
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}
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target = args[0];
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break;
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}
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default:
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{
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shell.WriteLine(Help);
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return;
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}
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}
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if (!_player.TryGetSessionByUsername(target, out var player))
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{
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shell.WriteError("Unable to find a player with that name.");
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return;
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}
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var coreRules = _configuration.GetCVar(CCVars.RulesFile);
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var message = new SendRulesInformationMessage { PopupTime = seconds, CoreRules = coreRules, ShouldShowRules = true};
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_net.ServerSendMessage(message, player.Channel);
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}
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}
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