Files
tbd-station-14/Content.Shared/Interaction/Components/BlockMovementComponent.cs

13 lines
295 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Interaction.Components;
/// <summary>
/// This is used for entities which cannot move or interact in any way.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class BlockMovementComponent : Component
{
}