* Reduce atmos component queries * Remove method events * Cache airtight data * Make MolesArchived nullable * Fix airtight cache * only get tile def once * Immutable mixtures * firelock queries * misc * misc cleanup * Trim disconnected tiles * Fix merge issues and bugs * Why does the PR keep increasing in scope * debug overlay * Fix bugs * Fix test, remove unused events * Add setmapatmos command * Fix overlays * Add map check * A * Resolve conflicts with #26102 * Remove some obsolete methods
154 lines
4.7 KiB
C#
154 lines
4.7 KiB
C#
using Content.Client.Actions;
|
|
using Content.Shared.Actions;
|
|
using Content.Shared.Mapping;
|
|
using Content.Shared.Maps;
|
|
using Robust.Client.Placement;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Utility;
|
|
using static Robust.Shared.Utility.SpriteSpecifier;
|
|
|
|
namespace Content.Client.Mapping;
|
|
|
|
public sealed partial class MappingSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly IPlacementManager _placementMan = default!;
|
|
[Dependency] private readonly ITileDefinitionManager _tileMan = default!;
|
|
[Dependency] private readonly ActionsSystem _actionsSystem = default!;
|
|
[Dependency] private readonly MetaDataSystem _metaData = default!;
|
|
|
|
/// <summary>
|
|
/// The icon to use for space tiles.
|
|
/// </summary>
|
|
private readonly SpriteSpecifier _spaceIcon = new Texture(new ("Tiles/cropped_parallax.png"));
|
|
|
|
/// <summary>
|
|
/// The icon to use for entity-eraser.
|
|
/// </summary>
|
|
private readonly SpriteSpecifier _deleteIcon = new Texture(new ("Interface/VerbIcons/delete.svg.192dpi.png"));
|
|
|
|
public string DefaultMappingActions = "/mapping_actions.yml";
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<FillActionSlotEvent>(OnFillActionSlot);
|
|
SubscribeLocalEvent<StartPlacementActionEvent>(OnStartPlacementAction);
|
|
}
|
|
|
|
public void LoadMappingActions()
|
|
{
|
|
_actionsSystem.LoadActionAssignments(DefaultMappingActions, false);
|
|
}
|
|
|
|
/// <summary>
|
|
/// This checks if the placement manager is currently active, and attempts to copy the placement information for
|
|
/// some entity or tile into an action. This is somewhat janky, but it seem to work well enough. Though I'd
|
|
/// prefer if it were to function more like DecalPlacementSystem.
|
|
/// </summary>
|
|
private void OnFillActionSlot(FillActionSlotEvent ev)
|
|
{
|
|
if (!_placementMan.IsActive)
|
|
return;
|
|
|
|
if (ev.Action != null)
|
|
return;
|
|
|
|
var actionEvent = new StartPlacementActionEvent();
|
|
ITileDefinition? tileDef = null;
|
|
|
|
if (_placementMan.CurrentPermission != null)
|
|
{
|
|
actionEvent.EntityType = _placementMan.CurrentPermission.EntityType;
|
|
actionEvent.PlacementOption = _placementMan.CurrentPermission.PlacementOption;
|
|
|
|
if (_placementMan.CurrentPermission.IsTile)
|
|
{
|
|
tileDef = _tileMan[_placementMan.CurrentPermission.TileType];
|
|
actionEvent.TileId = tileDef.ID;
|
|
}
|
|
}
|
|
else if (_placementMan.Eraser)
|
|
{
|
|
actionEvent.Eraser = true;
|
|
}
|
|
else
|
|
return;
|
|
|
|
InstantActionComponent action;
|
|
string name;
|
|
|
|
if (tileDef != null)
|
|
{
|
|
if (tileDef is not ContentTileDefinition contentTileDef)
|
|
return;
|
|
|
|
var tileIcon = contentTileDef.MapAtmosphere
|
|
? _spaceIcon
|
|
: new Texture(contentTileDef.Sprite!.Value);
|
|
|
|
action = new InstantActionComponent
|
|
{
|
|
ClientExclusive = true,
|
|
CheckCanInteract = false,
|
|
Event = actionEvent,
|
|
Icon = tileIcon
|
|
};
|
|
|
|
name = Loc.GetString(tileDef.Name);
|
|
}
|
|
else if (actionEvent.Eraser)
|
|
{
|
|
action = new InstantActionComponent
|
|
{
|
|
ClientExclusive = true,
|
|
CheckCanInteract = false,
|
|
Event = actionEvent,
|
|
Icon = _deleteIcon,
|
|
};
|
|
|
|
name = Loc.GetString("action-name-mapping-erase");
|
|
}
|
|
else
|
|
{
|
|
if (string.IsNullOrWhiteSpace(actionEvent.EntityType))
|
|
return;
|
|
|
|
action = new InstantActionComponent
|
|
{
|
|
ClientExclusive = true,
|
|
CheckCanInteract = false,
|
|
Event = actionEvent,
|
|
Icon = new EntityPrototype(actionEvent.EntityType),
|
|
};
|
|
|
|
name = actionEvent.EntityType;
|
|
}
|
|
|
|
var actionId = Spawn(null);
|
|
AddComp<Component>(actionId, action);
|
|
_metaData.SetEntityName(actionId, name);
|
|
|
|
ev.Action = actionId;
|
|
}
|
|
|
|
private void OnStartPlacementAction(StartPlacementActionEvent args)
|
|
{
|
|
if (args.Handled)
|
|
return;
|
|
|
|
args.Handled = true;
|
|
|
|
_placementMan.BeginPlacing(new()
|
|
{
|
|
EntityType = args.EntityType,
|
|
IsTile = args.TileId != null,
|
|
TileType = args.TileId != null ? _tileMan[args.TileId].TileId : (ushort) 0,
|
|
PlacementOption = args.PlacementOption,
|
|
});
|
|
|
|
if (_placementMan.Eraser != args.Eraser)
|
|
_placementMan.ToggleEraser();
|
|
}
|
|
}
|