187 lines
7.1 KiB
C#
187 lines
7.1 KiB
C#
using Content.Shared.Audio;
|
|
using Content.Shared.Explosion;
|
|
using Content.Shared.Interaction.Events;
|
|
using Content.Shared.Maps;
|
|
using JetBrains.Annotations;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Map.Components;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.SubFloor
|
|
{
|
|
/// <summary>
|
|
/// Entity system backing <see cref="SubFloorHideComponent"/>.
|
|
/// </summary>
|
|
[UsedImplicitly]
|
|
public abstract class SharedSubFloorHideSystem : EntitySystem
|
|
{
|
|
[Dependency] protected readonly IMapManager MapManager = default!;
|
|
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
|
|
[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
|
|
[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<GridModifiedEvent>(OnGridChanged);
|
|
SubscribeLocalEvent<TileChangedEvent>(OnTileChanged);
|
|
SubscribeLocalEvent<SubFloorHideComponent, ComponentStartup>(OnSubFloorStarted);
|
|
SubscribeLocalEvent<SubFloorHideComponent, ComponentShutdown>(OnSubFloorTerminating);
|
|
// Like 80% sure this doesn't need to handle re-anchoring.
|
|
SubscribeLocalEvent<SubFloorHideComponent, AnchorStateChangedEvent>(HandleAnchorChanged);
|
|
SubscribeLocalEvent<SubFloorHideComponent, GettingInteractedWithAttemptEvent>(OnInteractionAttempt);
|
|
SubscribeLocalEvent<SubFloorHideComponent, GettingAttackedAttemptEvent>(OnAttackAttempt);
|
|
SubscribeLocalEvent<SubFloorHideComponent, GetExplosionResistanceEvent>(OnGetExplosionResistance);
|
|
}
|
|
|
|
private void OnGetExplosionResistance(EntityUid uid, SubFloorHideComponent component, GetExplosionResistanceEvent args)
|
|
{
|
|
if (component.BlockInteractions && component.IsUnderCover)
|
|
args.DamageCoefficient = 0;
|
|
}
|
|
|
|
private void OnAttackAttempt(EntityUid uid, SubFloorHideComponent component, ref GettingAttackedAttemptEvent args)
|
|
{
|
|
if (component.BlockInteractions && component.IsUnderCover)
|
|
args.Cancelled = true;
|
|
}
|
|
|
|
private void OnInteractionAttempt(EntityUid uid, SubFloorHideComponent component, GettingInteractedWithAttemptEvent args)
|
|
{
|
|
// No interactions with entities hidden under floor tiles.
|
|
if (component.BlockInteractions && component.IsUnderCover)
|
|
args.Cancel();
|
|
}
|
|
|
|
private void OnSubFloorStarted(EntityUid uid, SubFloorHideComponent component, ComponentStartup _)
|
|
{
|
|
UpdateFloorCover(uid, component);
|
|
UpdateAppearance(uid, component);
|
|
EntityManager.EnsureComponent<CollideOnAnchorComponent>(uid);
|
|
}
|
|
|
|
private void OnSubFloorTerminating(EntityUid uid, SubFloorHideComponent component, ComponentShutdown _)
|
|
{
|
|
// If component is being deleted don't need to worry about updating any component stuff because it won't matter very shortly.
|
|
if (EntityManager.GetComponent<MetaDataComponent>(uid).EntityLifeStage >= EntityLifeStage.Terminating)
|
|
return;
|
|
|
|
// Regardless of whether we're on a subfloor or not, unhide.
|
|
component.IsUnderCover = false;
|
|
UpdateAppearance(uid, component);
|
|
}
|
|
|
|
private void HandleAnchorChanged(EntityUid uid, SubFloorHideComponent component, ref AnchorStateChangedEvent args)
|
|
{
|
|
if (args.Anchored)
|
|
{
|
|
var xform = Transform(uid);
|
|
UpdateFloorCover(uid, component, xform);
|
|
}
|
|
else if (component.IsUnderCover)
|
|
{
|
|
component.IsUnderCover = false;
|
|
UpdateAppearance(uid, component);
|
|
}
|
|
}
|
|
|
|
private void OnTileChanged(ref TileChangedEvent args)
|
|
{
|
|
if (args.OldTile.IsEmpty)
|
|
return; // Nothing is anchored here anyways.
|
|
|
|
if (args.NewTile.Tile.IsEmpty)
|
|
return; // Anything that was here will be unanchored anyways.
|
|
|
|
UpdateTile(MapManager.GetGrid(args.NewTile.GridUid), args.NewTile.GridIndices);
|
|
}
|
|
|
|
private void OnGridChanged(GridModifiedEvent args)
|
|
{
|
|
foreach (var modified in args.Modified)
|
|
{
|
|
UpdateTile(args.Grid, modified.position);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update whether a given entity is currently covered by a floor tile.
|
|
/// </summary>
|
|
private void UpdateFloorCover(EntityUid uid, SubFloorHideComponent? component = null, TransformComponent? xform = null)
|
|
{
|
|
if (!Resolve(uid, ref component, ref xform))
|
|
return;
|
|
|
|
if (xform.Anchored && MapManager.TryGetGrid(xform.GridUid, out var grid))
|
|
component.IsUnderCover = HasFloorCover(grid, grid.TileIndicesFor(xform.Coordinates));
|
|
else
|
|
component.IsUnderCover = false;
|
|
|
|
UpdateAppearance(uid, component);
|
|
}
|
|
|
|
public bool HasFloorCover(MapGridComponent grid, Vector2i position)
|
|
{
|
|
// TODO Redo this function. Currently wires on an asteroid are always "below the floor"
|
|
var tileDef = (ContentTileDefinition) _tileDefinitionManager[grid.GetTileRef(position).Tile.TypeId];
|
|
return !tileDef.IsSubFloor;
|
|
}
|
|
|
|
private void UpdateTile(MapGridComponent grid, Vector2i position)
|
|
{
|
|
var covered = HasFloorCover(grid, position);
|
|
|
|
foreach (var uid in grid.GetAnchoredEntities(position))
|
|
{
|
|
if (!TryComp(uid, out SubFloorHideComponent? hideComp))
|
|
continue;
|
|
|
|
if (hideComp.IsUnderCover == covered)
|
|
continue;
|
|
|
|
hideComp.IsUnderCover = covered;
|
|
UpdateAppearance(uid, hideComp);
|
|
}
|
|
}
|
|
|
|
public void UpdateAppearance(
|
|
EntityUid uid,
|
|
SubFloorHideComponent? hideComp = null,
|
|
AppearanceComponent? appearance = null)
|
|
{
|
|
if (!Resolve(uid, ref hideComp, false))
|
|
return;
|
|
|
|
if (hideComp.BlockAmbience && hideComp.IsUnderCover)
|
|
_ambientSoundSystem.SetAmbience(uid, false);
|
|
else if (hideComp.BlockAmbience && !hideComp.IsUnderCover)
|
|
_ambientSoundSystem.SetAmbience(uid, true);
|
|
|
|
if (Resolve(uid, ref appearance, false))
|
|
{
|
|
Appearance.SetData(uid, SubFloorVisuals.Covered, hideComp.IsUnderCover, appearance);
|
|
}
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public enum SubFloorVisuals : byte
|
|
{
|
|
/// <summary>
|
|
/// Is there a floor tile over this entity
|
|
/// </summary>
|
|
Covered,
|
|
|
|
/// <summary>
|
|
/// Is this entity revealed by a scanner or some other entity?
|
|
/// </summary>
|
|
ScannerRevealed,
|
|
}
|
|
|
|
public enum SubfloorLayers : byte
|
|
{
|
|
FirstLayer
|
|
}
|
|
}
|