Files
tbd-station-14/Content.IntegrationTests/Tests/MindEntityDeletionTest.cs
wrexbe 81e3b2da88 Make tests faster (#8737)
* Test changes

* Make finding the test tile a little smarter
2022-06-19 20:22:28 -07:00

175 lines
5.6 KiB
C#

using System.Linq;
using System.Threading.Tasks;
using Content.Server.Mind;
using Content.Shared.Coordinates;
using NUnit.Framework;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.IntegrationTests.Tests
{
// Tests various scenarios of deleting the entity that a player's mind is connected to.
[TestFixture]
public sealed class MindEntityDeletionTest
{
[Test]
public async Task TestDeleteVisiting()
{
await using var pairTracker = await PoolManager.GetServerClient();
var server = pairTracker.Pair.Server;
var entMan = server.ResolveDependency<IServerEntityManager>();
EntityUid playerEnt = default;
EntityUid visitEnt = default;
Mind mind = null;
await server.WaitAssertion(() =>
{
var player = IoCManager.Resolve<IPlayerManager>().ServerSessions.Single();
var mapMan = IoCManager.Resolve<IMapManager>();
var mapId = mapMan.GetAllMapIds().Last();
var pos = new MapCoordinates(Vector2.Zero, mapId);
playerEnt = entMan.SpawnEntity(null, pos);
visitEnt = entMan.SpawnEntity(null, pos);
mind = new Mind(player.UserId);
mind.ChangeOwningPlayer(player.UserId);
mind.TransferTo(playerEnt);
mind.Visit(visitEnt);
Assert.That(player.AttachedEntity, Is.EqualTo(visitEnt));
Assert.That(mind.VisitingEntity, Is.EqualTo(visitEnt));
});
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
await server.WaitAssertion(() =>
{
entMan.DeleteEntity(visitEnt);
if (mind == null)
{
Assert.Fail("Mind was null");
return;
}
if (mind.VisitingEntity != null)
{
Assert.Fail("Mind VisitingEntity was not null");
return;
}
// This used to throw so make sure it doesn't.
entMan.DeleteEntity(playerEnt);
});
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task TestGhostOnDelete()
{
// Has to be a non-dummy ticker so we have a proper map.
await using var pairTracker = await PoolManager.GetServerClient();
var server = pairTracker.Pair.Server;
var entMan = server.ResolveDependency<IServerEntityManager>();
EntityUid playerEnt = default;
Mind mind = null;
await server.WaitAssertion(() =>
{
var player = IoCManager.Resolve<IPlayerManager>().ServerSessions.Single();
var mapMan = IoCManager.Resolve<IMapManager>();
var mapId = mapMan.GetAllMapIds().Last();
var pos = new MapCoordinates(Vector2.Zero, mapId);
playerEnt = entMan.SpawnEntity(null, pos);
mind = new Mind(player.UserId);
mind.ChangeOwningPlayer(player.UserId);
mind.TransferTo(playerEnt);
Assert.That(mind.CurrentEntity, Is.EqualTo(playerEnt));
});
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
await server.WaitPost(() =>
{
entMan.DeleteEntity(playerEnt);
});
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
await server.WaitAssertion(() =>
{
Assert.That(entMan.EntityExists(mind.CurrentEntity!.Value), Is.True);
});
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task TestGhostOnDeleteMap()
{
await using var pairTracker = await PoolManager.GetServerClient();
var server = pairTracker.Pair.Server;
EntityUid playerEnt = default;
Mind mind = null;
MapId map = default;
await server.WaitAssertion(() =>
{
var player = IoCManager.Resolve<IPlayerManager>().ServerSessions.Single();
var mapMan = IoCManager.Resolve<IMapManager>();
map = mapMan.CreateMap();
var grid = mapMan.CreateGrid(map);
var entMgr = IoCManager.Resolve<IServerEntityManager>();
mapMan.CreateNewMapEntity(MapId.Nullspace);
playerEnt = entMgr.SpawnEntity(null, grid.ToCoordinates());
mind = new Mind(player.UserId);
mind.ChangeOwningPlayer(player.UserId);
mind.TransferTo(playerEnt);
Assert.That(mind.CurrentEntity, Is.EqualTo(playerEnt));
});
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
await server.WaitPost(() =>
{
var mapMan = IoCManager.Resolve<IMapManager>();
mapMan.DeleteMap(map);
});
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
await server.WaitAssertion(() =>
{
Assert.That(IoCManager.Resolve<IEntityManager>().EntityExists(mind.CurrentEntity!.Value), Is.True);
Assert.That(mind.CurrentEntity, Is.Not.EqualTo(playerEnt));
});
await pairTracker.CleanReturnAsync();
}
}
}