Files
tbd-station-14/Content.Client/Nuke/NukeBoundUserInterface.cs

78 lines
2.0 KiB
C#

using Content.Shared.Containers.ItemSlots;
using Content.Shared.Nuke;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
namespace Content.Client.Nuke
{
[UsedImplicitly]
public sealed class NukeBoundUserInterface : BoundUserInterface
{
private NukeMenu? _menu;
public NukeBoundUserInterface([NotNull] ClientUserInterfaceComponent owner, [NotNull] object uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
_menu = new NukeMenu();
_menu.OpenCentered();
_menu.OnClose += Close;
_menu.OnKeypadButtonPressed += i =>
{
SendMessage(new NukeKeypadMessage(i));
};
_menu.OnEnterButtonPressed += () =>
{
SendMessage(new NukeKeypadEnterMessage());
};
_menu.OnClearButtonPressed += () =>
{
SendMessage(new NukeKeypadClearMessage());
};
_menu.EjectButton.OnPressed += _ =>
{
SendMessage(new ItemSlotButtonPressedEvent(SharedNukeComponent.NukeDiskSlotId));
};
_menu.AnchorButton.OnPressed += _ =>
{
SendMessage(new NukeAnchorMessage());
};
_menu.ArmButton.OnPressed += _ =>
{
SendMessage(new NukeArmedMessage());
};
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (_menu == null)
return;
switch (state)
{
case NukeUiState msg:
{
_menu.UpdateState(msg);
break;
}
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Close();
_menu?.Dispose();
}
}
}