Files
tbd-station-14/Content.Server/GameObjects/Components/Pointing/RoguePointingArrowComponent.cs
2020-10-25 12:11:23 +01:00

137 lines
4.0 KiB
C#

#nullable enable
using System.Linq;
using Content.Server.Explosions;
using Content.Shared.GameObjects.Components.Pointing;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using DrawDepth = Content.Shared.GameObjects.DrawDepth;
namespace Content.Server.GameObjects.Components.Pointing
{
[RegisterComponent]
public class RoguePointingArrowComponent : SharedRoguePointingArrowComponent
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[ViewVariables]
private IEntity? _chasing;
[ViewVariables(VVAccess.ReadWrite)]
private float _turningDelay;
[ViewVariables(VVAccess.ReadWrite)]
private float _chasingDelay;
[ViewVariables(VVAccess.ReadWrite)]
private float _chasingSpeed;
[ViewVariables(VVAccess.ReadWrite)]
private float _chasingTime;
private IEntity? RandomNearbyPlayer()
{
var players = _playerManager
.GetPlayersInRange(Owner.Transform.Coordinates, 15)
.Where(player => player.AttachedEntity != null)
.ToArray();
if (players.Length == 0)
{
return null;
}
return _random.Pick(players).AttachedEntity;
}
private void UpdateAppearance()
{
if (_chasing == null ||
!Owner.TryGetComponent(out AppearanceComponent? appearance))
{
return;
}
appearance.SetData(RoguePointingArrowVisuals.Rotation, Owner.Transform.LocalRotation.Degrees);
}
protected override void Startup()
{
base.Startup();
if (Owner.TryGetComponent(out SpriteComponent? sprite))
{
sprite.DrawDepth = (int) DrawDepth.Overlays;
}
}
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _turningDelay, "turningDelay", 2);
serializer.DataField(ref _chasingDelay, "chasingDelay", 1);
serializer.DataField(ref _chasingSpeed, "chasingSpeed", 5);
serializer.DataField(ref _chasingTime, "chasingTime", 1f);
}
public void Update(float frameTime)
{
_chasing ??= RandomNearbyPlayer();
if (_chasing == null)
{
Owner.Delete();
return;
}
_turningDelay -= frameTime;
if (_turningDelay > 0)
{
var difference = _chasing.Transform.WorldPosition - Owner.Transform.WorldPosition;
var angle = difference.ToAngle();
var adjusted = angle.Degrees + 90;
var newAngle = Angle.FromDegrees(adjusted);
Owner.Transform.LocalRotation = newAngle;
UpdateAppearance();
return;
}
_chasingDelay -= frameTime;
Owner.Transform.WorldRotation += Angle.FromDegrees(20);
UpdateAppearance();
var toChased = _chasing.Transform.WorldPosition - Owner.Transform.WorldPosition;
Owner.Transform.WorldPosition += toChased * frameTime * _chasingSpeed;
_chasingTime -= frameTime;
if (_chasingTime > 0)
{
return;
}
Owner.SpawnExplosion(0, 2, 1, 1);
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Effects/explosion.ogg", Owner);
Owner.Delete();
}
}
}